[−]Struct brawllib_rs::sakurai::fighter_data::AnimationFlags
Methods
impl AnimationFlags
pub const NONE: AnimationFlags
pub const NO_OUT_TRANSITION: AnimationFlags
pub const LOOP: AnimationFlags
pub const MOVES_CHARACTER: AnimationFlags
pub const FIXED_TRANSLATION: AnimationFlags
pub const FIXED_ROTATION: AnimationFlags
pub const FIXED_SCALE: AnimationFlags
pub const TRANSITION_OUT_FROM_START: AnimationFlags
pub const UNKNOWN: AnimationFlags
pub fn empty() -> AnimationFlags
Returns an empty set of flags.
pub fn all() -> AnimationFlags
Returns the set containing all flags.
pub fn bits(&self) -> u8
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u8) -> Option<AnimationFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: u8) -> AnimationFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: AnimationFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: AnimationFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: AnimationFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: AnimationFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: AnimationFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: AnimationFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Clone for AnimationFlags
fn clone(&self) -> AnimationFlags
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq<AnimationFlags> for AnimationFlags
fn eq(&self, other: &AnimationFlags) -> bool
fn ne(&self, other: &AnimationFlags) -> bool
impl PartialOrd<AnimationFlags> for AnimationFlags
fn partial_cmp(&self, other: &AnimationFlags) -> Option<Ordering>
fn lt(&self, other: &AnimationFlags) -> bool
fn le(&self, other: &AnimationFlags) -> bool
fn gt(&self, other: &AnimationFlags) -> bool
fn ge(&self, other: &AnimationFlags) -> bool
impl Eq for AnimationFlags
impl Ord for AnimationFlags
fn cmp(&self, other: &AnimationFlags) -> Ordering
fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
impl Copy for AnimationFlags
impl Extend<AnimationFlags> for AnimationFlags
fn extend<T: IntoIterator<Item = AnimationFlags>>(&mut self, iterator: T)
impl Debug for AnimationFlags
impl Hash for AnimationFlags
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Sub<AnimationFlags> for AnimationFlags
type Output = AnimationFlags
The resulting type after applying the -
operator.
fn sub(self, other: AnimationFlags) -> AnimationFlags
Returns the set difference of the two sets of flags.
impl SubAssign<AnimationFlags> for AnimationFlags
fn sub_assign(&mut self, other: AnimationFlags)
Disables all flags enabled in the set.
impl Not for AnimationFlags
type Output = AnimationFlags
The resulting type after applying the !
operator.
fn not(self) -> AnimationFlags
Returns the complement of this set of flags.
impl BitAnd<AnimationFlags> for AnimationFlags
type Output = AnimationFlags
The resulting type after applying the &
operator.
fn bitand(self, other: AnimationFlags) -> AnimationFlags
Returns the intersection between the two sets of flags.
impl BitOr<AnimationFlags> for AnimationFlags
type Output = AnimationFlags
The resulting type after applying the |
operator.
fn bitor(self, other: AnimationFlags) -> AnimationFlags
Returns the union of the two sets of flags.
impl BitXor<AnimationFlags> for AnimationFlags
type Output = AnimationFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: AnimationFlags) -> AnimationFlags
Returns the left flags, but with all the right flags toggled.
impl BitAndAssign<AnimationFlags> for AnimationFlags
fn bitand_assign(&mut self, other: AnimationFlags)
Disables all flags disabled in the set.
impl BitOrAssign<AnimationFlags> for AnimationFlags
fn bitor_assign(&mut self, other: AnimationFlags)
Adds the set of flags.
impl BitXorAssign<AnimationFlags> for AnimationFlags
fn bitxor_assign(&mut self, other: AnimationFlags)
Toggles the set of flags.
impl FromIterator<AnimationFlags> for AnimationFlags
fn from_iter<T: IntoIterator<Item = AnimationFlags>>(
iterator: T
) -> AnimationFlags
iterator: T
) -> AnimationFlags
impl Octal for AnimationFlags
impl Binary for AnimationFlags
impl LowerHex for AnimationFlags
impl UpperHex for AnimationFlags
impl Serialize for AnimationFlags
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Auto Trait Implementations
impl Send for AnimationFlags
impl Sync for AnimationFlags
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,