Struct brawllib_rs::high_level_fighter::HighLevelHitBox
source · pub struct HighLevelHitBox {
pub prev: Option<Vector3<f32>>,
pub prev_values: Option<HitBoxValues>,
pub next: Vector3<f32>,
pub next_values: HitBoxValues,
}
Fields§
§prev: Option<Vector3<f32>>
§prev_values: Option<HitBoxValues>
§next: Vector3<f32>
§next_values: HitBoxValues
Trait Implementations§
source§impl Clone for HighLevelHitBox
impl Clone for HighLevelHitBox
source§fn clone(&self) -> HighLevelHitBox
fn clone(&self) -> HighLevelHitBox
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more