Struct brawllib_rs::chr0::Interpolated4Header
source · pub struct Interpolated4Header {
pub entries: u16,
pub unk: u16,
pub frame_scale: f32,
pub step: f32,
pub base: f32,
pub children: Vec<Interpolated4Entry>,
}
Fields§
§entries: u16
§unk: u16
§frame_scale: f32
§step: f32
§base: f32
§children: Vec<Interpolated4Entry>