Struct bracket_terminal::prelude::Shader
source · [−]pub struct Shader {
pub ID: NativeProgram,
}
Fields
ID: NativeProgram
Implementations
sourceimpl Shader
impl Shader
NOTE: mixture of shader_s.h
and shader_m.h
(the latter just contains
a few more setters for uniforms)
Auto Trait Implementations
impl RefUnwindSafe for Shader
impl Send for Shader
impl Sync for Shader
impl Unpin for Shader
impl UnwindSafe for Shader
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more