pub struct BTermInternal {
pub fonts: Vec<Font>,
pub shaders: Vec<Shader>,
pub consoles: Vec<DisplayConsole>,
pub sprite_sheets: Vec<SpriteSheet>,
}
Fields§
§fonts: Vec<Font>
§shaders: Vec<Shader>
§consoles: Vec<DisplayConsole>
§sprite_sheets: Vec<SpriteSheet>
Implementations§
Source§impl BTermInternal
impl BTermInternal
pub fn new() -> BTermInternal
Trait Implementations§
Source§impl Default for BTermInternal
impl Default for BTermInternal
Source§fn default() -> BTermInternal
fn default() -> BTermInternal
Returns the “default value” for a type. Read more
impl Send for BTermInternal
impl Sync for BTermInternal
Auto Trait Implementations§
impl Freeze for BTermInternal
impl !RefUnwindSafe for BTermInternal
impl Unpin for BTermInternal
impl !UnwindSafe for BTermInternal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more