1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
use std::collections::HashMap;
use std::thread;
use json::{JsonValue};
use lazy_static::lazy_static;
use crate::config::Config;
use crate::connect::Connect;
use std::sync::Mutex;

mod comm;
mod packet;
mod config;
mod server;
mod character_set;
mod client;
mod response;
mod connect;

lazy_static! {
    /// 连接池
   pub static ref POOL: Mutex<HashMap<String, Connect>> = Mutex::new(HashMap::new());
   pub static ref CONNECT: Mutex<Vec<Connect>> = Mutex::new(Vec::new());
}

#[derive(Clone, Debug)]
pub struct Mysql {
    /// 基础配置
    pub config: Config,
}

impl Mysql {
    pub fn new(config: JsonValue) -> Result<Self, String> {
        // 配置文件加载
        let config = match Config::new(config) {
            Ok(e) => e,
            Err(e) => return Err(format!("配置文件错误: {e}")),
        };
        Ok(Self { config })
    }
    /// 获取连接
    pub fn get_conn(&mut self, thread_id: &str) -> Result<Connect, String> {
        let thread_id = if thread_id.is_empty() {
            format!("{:?}", thread::current().id())
        } else {
            thread_id.to_string()
        };
        let none = POOL.lock().unwrap().get(&*thread_id).is_none();
        if !none {
            let connect = POOL.lock().unwrap().get(&*thread_id).unwrap().clone();
            return Ok(connect);
        }
        let conn = self.push_connect()?;
        POOL.lock().unwrap().insert(thread_id.clone(), conn);
        let connect = POOL.lock().unwrap().get(&*thread_id).unwrap().clone();
        Ok(connect)
    }
    /// 累加连接
    fn push_connect(&mut self) -> Result<Connect, String> {
        // 使用中的
        let mut s = POOL.lock().unwrap().len();
        // 空闲中的
        let mut k = CONNECT.lock().unwrap().len();
        // 需要满足的
        let i = self.config.pool_max as usize;

        // 线程被使用完
        if s == i {
            loop {
                if s < i {
                    break;
                }
                s = POOL.lock().unwrap().len();
            }
        }
        if i > s + k {
            match Connect::connect(self.config.clone()) {
                Ok(e) => CONNECT.lock().unwrap().push(e),
                Err(e) => return Err(e)
            };
            k = CONNECT.lock().unwrap().len();
        }
        let conn = CONNECT.lock().unwrap().remove(0);
        Ok(conn)
    }
}