bp3d_os/assets/mod.rs
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28
29//! This module provides cross-platform functions to get application resources.
30
31use std::path::PathBuf;
32
33#[cfg(target_vendor = "apple")]
34mod apple;
35
36#[cfg(target_os = "linux")]
37mod linux;
38
39#[cfg(any(target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))]
40mod bsd;
41
42#[cfg(target_os = "windows")]
43mod windows;
44
45#[cfg(target_vendor = "apple")]
46use apple::{get_exe_path, get_resources_dir};
47
48#[cfg(target_os = "linux")]
49use linux::{get_exe_path, get_resources_dir};
50
51#[cfg(any(target_os = "freebsd", target_os = "openbsd", target_os = "netbsd"))]
52use bsd::{get_exe_path, get_resources_dir};
53
54#[cfg(target_os = "windows")]
55use windows::{get_exe_path, get_resources_dir};
56
57/// Returns the path to an asset of the application.
58///
59/// # Platform specific behavior
60///
61/// On supported platforms this returns an asset bundled in the application. Supported platforms are:
62/// - Any Linux/Unix when app is packaged as an AppImage,
63/// - macOS (when app is packaged as a .app),
64/// - iOS
65///
66/// In the case a platform/packaging method isn't supported this function still returns a path based
67/// on executable location.
68///
69/// Returns None if there is a system issue, ex: the system didn't return a proper path to the current
70/// executing application. This should rarely occur.
71pub fn get_app_bundled_asset(file_name: &str) -> Option<PathBuf> {
72 let res = get_resources_dir()
73 .map(|v| v.join(file_name))
74 .or_else(|| get_exe_path().map(|v| v.join("..").join("Assets").join(file_name)));
75 if res.as_ref().map(|v| !v.exists()).unwrap_or(false) {
76 let res = get_exe_path().map(|v| v.join("Assets").join(file_name));
77 if res.as_ref().map(|v| !v.exists()).unwrap_or(false) {
78 return None;
79 }
80 return res;
81 }
82 res
83}
84
85/// Returns the path to the executable. This is useful for loading assets in CLI based applications.
86///
87/// # Platform specific behavior
88///
89/// On supported platforms this returns the path to the current executing program.
90/// Supported platforms are:
91/// - Any Linux/Unix with a procfs,
92/// - macOS,
93/// - iOS
94///
95/// Returns None if there is a system issue, ex: the system didn't return a proper path to the current
96/// executing application. This should rarely occur.
97pub fn get_executable_path() -> Option<PathBuf> {
98 get_exe_path()
99}
100
101#[cfg(test)]
102mod tests {
103 use crate::assets::{get_app_bundled_asset, get_executable_path};
104
105 #[test]
106 fn test() {
107 assert!(get_executable_path().is_some());
108 }
109
110 #[test]
111 fn test2() {
112 assert!(get_app_bundled_asset("file.txt").is_none());
113 }
114}