1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
// Copyright (c) 2024, BlockProject 3D
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright notice,
//       this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright notice,
//       this list of conditions and the following disclaimer in the documentation
//       and/or other materials provided with the distribution.
//     * Neither the name of BlockProject 3D nor the names of its contributors
//       may be used to endorse or promote products derived from this software
//       without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

use crate::handler::{Flag, Handler};
use crate::level::LevelFilter;
use crate::{Builder, LogMsg};
use crossbeam_channel::{bounded, Receiver, Sender};
use std::mem::ManuallyDrop;
use std::sync::atomic::{AtomicU8, Ordering};

const BUF_SIZE: usize = 16; // The maximum count of log messages in the channel.

//Disable large_enum_variant as using a Box will inevitably cause a small allocation on a critical path,
//allocating in a critical code path will most likely result in degraded performance.
//And yes, logging is a critical path when using bp3d-tracing.
#[allow(clippy::large_enum_variant)]
enum Command {
    Flush,
    Log(LogMsg),
    Terminate,
}

struct Thread {
    handlers: Vec<Box<dyn Handler>>,
    recv_ch: Receiver<Command>,
    enable_stdout: Flag,
}

impl Thread {
    pub fn new(
        handlers: Vec<Box<dyn Handler>>,
        recv_ch: Receiver<Command>,
        enable_stdout: Flag,
    ) -> Thread {
        Thread {
            handlers,
            recv_ch,
            enable_stdout,
        }
    }

    fn exec_commad(&mut self, cmd: Command) -> bool {
        match cmd {
            Command::Terminate => true,
            Command::Flush => {
                for v in &mut self.handlers {
                    v.flush();
                }
                false
            }
            Command::Log(buffer) => {
                for v in &mut self.handlers {
                    v.write(&buffer);
                }
                false
            }
        }
    }

    pub fn run(mut self) {
        for v in &mut self.handlers {
            v.install(&self.enable_stdout);
        }
        while let Ok(v) = self.recv_ch.recv() {
            let flag = self.exec_commad(v);
            if flag {
                // The thread has requested to exit itself; drop out of the main loop.
                break;
            }
        }
    }
}

/// The main Logger type allows to control the entire logger state and submit messages for logging.
pub struct Logger {
    send_ch: Sender<Command>,
    level: AtomicU8,
    enable_stdout: Flag,
    thread: ManuallyDrop<std::thread::JoinHandle<()>>,
}

impl Logger {
    pub(crate) fn new(builder: Builder) -> Logger {
        let buf_size = builder.buf_size.unwrap_or(BUF_SIZE);
        let (send_ch, recv_ch) = bounded(buf_size);
        let recv_ch1 = recv_ch.clone();
        let enable_stdout = Flag::new(true);
        let enable_stdout1 = enable_stdout.clone();
        let thread = std::thread::spawn(move || {
            let thread = Thread::new(builder.handlers, recv_ch1, enable_stdout1);
            thread.run();
        });
        Logger {
            thread: ManuallyDrop::new(thread),
            send_ch,
            level: AtomicU8::new(builder.filter as u8),
            enable_stdout,
        }
    }

    /// Enables the stdout/stderr logger.
    ///
    /// # Arguments
    ///
    /// * `flag`: true to enable stdout, false to disable stdout.
    pub fn enable_stdout(&self, flag: bool) {
        self.enable_stdout.set(flag);
    }

    /// Low-level log function. This injects log messages directly into the logging thread channel.
    ///
    /// This function applies basic formatting depending on the backend:
    /// - For stdout/stderr backend the format is \<target\> \[level\] msg.
    /// - For file backend the format is \[level\] msg and the message is recorded in the file
    /// corresponding to the log target.
    ///
    /// WARNING: For optimization reasons, this function does not check and thus does neither honor
    /// the enabled flag nor the current log level. For a checked log function,
    /// use [checked_log](Self::log).
    #[inline]
    pub fn raw_log(&self, msg: &LogMsg) {
        unsafe {
            // This cannot panic as send_ch is owned by LoggerImpl which is intended
            // to be statically allocated.
            self.send_ch
                .send(Command::Log(msg.clone()))
                .unwrap_unchecked();
        }
    }

    /// Main log function. This injects log messages into the logging thread channel only if
    /// this logger is enabled.
    ///
    /// This function calls the [raw_log](Self::raw_log) function only when this logger is enabled.
    #[inline]
    pub fn log(&self, msg: &LogMsg) {
        if self.filter() >= msg.level().as_level_filter() {
            self.raw_log(msg);
        }
    }

    /// Returns the filter level of this logger instance.
    pub fn filter(&self) -> LevelFilter {
        unsafe { LevelFilter::from_u8(self.level.load(Ordering::Acquire)).unwrap_unchecked() }
    }

    /// Sets the new level filter for this logger.
    ///
    /// # Arguments
    ///
    /// * `filter`: the new [LevelFilter](LevelFilter).
    pub fn set_filter(&self, filter: LevelFilter) {
        self.level.store(filter as u8, Ordering::Release);
    }

    /// Returns true if the logger is currently enabled and is capturing log messages.
    #[inline]
    pub fn is_enabled(&self) -> bool {
        self.filter() > LevelFilter::None
    }

    /// Flushes all pending messages.
    pub fn flush(&self) {
        if !self.is_enabled() {
            return;
        }
        unsafe {
            // This cannot panic as send_ch is owned by LoggerImpl which is intended
            // to be statically allocated.
            self.send_ch.send(Command::Flush).unwrap_unchecked();
            while !self.send_ch.is_empty() {}
        }
    }
}

impl Drop for Logger {
    fn drop(&mut self) {
        // Disable this Logger.
        self.set_filter(LevelFilter::None);

        // Send termination command and join with logging thread.
        // This cannot panic as send_ch is owned by LoggerImpl which is intended
        // to be statically allocated.
        unsafe {
            self.send_ch.send(Command::Flush).unwrap_unchecked();
            self.send_ch.send(Command::Terminate).unwrap_unchecked();
        }

        // Join the logging thread; this will lock until the thread is completely terminated.
        let thread = unsafe { ManuallyDrop::into_inner(std::ptr::read(&self.thread)) };
        thread.join().unwrap();
    }
}

#[cfg(test)]
mod tests {
    use crate::Builder;

    fn ensure_send_sync<T: Send + Sync>(_: T) {}

    #[test]
    fn basic_test() {
        let logger = Builder::new().start();
        ensure_send_sync(logger);
    }
}