pub unsafe extern "C" fn b3World_CastRayClosest(
worldId: b3WorldId,
origin: b3Pos,
translation: b3Vec3,
filter: b3QueryFilter,
) -> b3RayResultExpand description
Cast a ray into the world to collect the closest hit. This is a convenience function. Ignores initial overlap. This is less general than b3World_CastRay() and does not allow for custom filtering.