Trait DebugDraw
Source pub trait DebugDraw {
// Provided methods
fn draw_polygon(&mut self, _vertices: &[Vec2], _color: HexColor) { ... }
fn draw_solid_polygon(
&mut self,
_transform: Transform,
_vertices: &[Vec2],
_radius: f32,
_color: HexColor,
) { ... }
fn draw_circle(&mut self, _center: Vec2, _radius: f32, _color: HexColor) { ... }
fn draw_solid_circle(
&mut self,
_transform: Transform,
_radius: f32,
_color: HexColor,
) { ... }
fn draw_solid_capsule(
&mut self,
_p1: Vec2,
_p2: Vec2,
_radius: f32,
_color: HexColor,
) { ... }
fn draw_segment(&mut self, _p1: Vec2, _p2: Vec2, _color: HexColor) { ... }
fn draw_transform(&mut self, _transform: Transform) { ... }
fn draw_point(&mut self, _p: Vec2, _size: f32, _color: HexColor) { ... }
fn draw_string(&mut self, _p: Vec2, _s: &str, _color: HexColor) { ... }
}