pub unsafe extern "C" fn b2World_CastShape(
worldId: b2WorldId,
origin: b2Pos,
proxy: *const b2ShapeProxy,
translation: b2Vec2,
filter: b2QueryFilter,
fcn: b2CastResultFcn,
context: *mut c_void,
) -> b2TreeStatsExpand description
Cast a shape through the world. Similar to a cast ray except that a shape is cast instead of a point. The proxy points are relative to the origin. Callback points are world positions. @see b2World_CastRay