b2World_CollideMover

Function b2World_CollideMover 

Source
pub unsafe extern "C" fn b2World_CollideMover(
    worldId: b2WorldId,
    mover: *const b2Capsule,
    filter: b2QueryFilter,
    fcn: b2PlaneResultFcn,
    context: *mut c_void,
)
Expand description

Collide a capsule mover with the world, gathering collision planes that can be fed to b2SolvePlanes. Useful for kinematic character movement.