Struct boxcars::FrameContext
source · pub struct FrameContext {
pub objects: Vec<String>,
pub object_attributes: FnvHashMap<ObjectId, FnvHashMap<StreamId, ObjectId>>,
pub frames: Vec<Frame>,
pub actors: FnvHashMap<ActorId, ObjectId>,
pub new_actors: Vec<NewActor>,
pub updated_actors: Vec<UpdatedAttribute>,
}
Fields§
§objects: Vec<String>
§object_attributes: FnvHashMap<ObjectId, FnvHashMap<StreamId, ObjectId>>
§frames: Vec<Frame>
§actors: FnvHashMap<ActorId, ObjectId>
§new_actors: Vec<NewActor>
§updated_actors: Vec<UpdatedAttribute>
Trait Implementations§
source§impl Clone for FrameContext
impl Clone for FrameContext
source§fn clone(&self) -> FrameContext
fn clone(&self) -> FrameContext
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FrameContext
impl Debug for FrameContext
source§impl Display for FrameContext
impl Display for FrameContext
source§impl PartialEq<FrameContext> for FrameContext
impl PartialEq<FrameContext> for FrameContext
source§fn eq(&self, other: &FrameContext) -> bool
fn eq(&self, other: &FrameContext) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.