pub struct UpdatedAttribute {
    pub actor_id: ActorId,
    pub stream_id: StreamId,
    pub object_id: ObjectId,
    pub attribute: Attribute,
}
Expand description

Notifies that an actor has had one of their properties updated (most likely their rigid body state (location / rotation) has changed)

Fields

actor_id: ActorId

The actor that had an attribute updated

stream_id: StreamId

The attribute stream id that was decoded

object_id: ObjectId

The attribute’s object id

attribute: Attribute

The actual data from the decoded attribute

Trait Implementations

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Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

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Performs the conversion.