Struct boxcars::NewActor[][src]

pub struct NewActor {
    pub actor_id: ActorId,
    pub name_id: Option<i32>,
    pub object_id: ObjectId,
    pub initial_trajectory: Trajectory,
}
Expand description

Information for a new actor that appears in the game

Fields

actor_id: ActorId

The id given to the new actor

name_id: Option<i32>

An name id

object_id: ObjectId

The actor’s object id.

initial_trajectory: Trajectory

The initial trajectory of the new actor

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.