Struct boxcars::UpdatedAttribute
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pub struct UpdatedAttribute { pub actor_id: ActorId, pub stream_id: StreamId, pub attribute: Attribute, }
Notifies that an actor has had one of their properties updated (most likely their rigid body state (location / rotation) has changed)
Fields
actor_id: ActorId
The actor that had an attribute updated
stream_id: StreamId
The attribute stream id that was decoded
attribute: Attribute
The actual data from the decoded attribute
Trait Implementations
impl Debug for UpdatedAttribute
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Clone for UpdatedAttribute
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fn clone(&self) -> UpdatedAttribute
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for UpdatedAttribute
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fn eq(&self, __arg_0: &UpdatedAttribute) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &UpdatedAttribute) -> bool
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This method tests for !=
.