pub fn shape_get_mesh_surface_material(
world: &World,
shape_id: ShapeId,
material_index: i32,
) -> SurfaceMaterialExpand description
(b3Shape_GetMeshSurfaceMaterial)
pub fn shape_get_mesh_surface_material(
world: &World,
shape_id: ShapeId,
material_index: i32,
) -> SurfaceMaterial(b3Shape_GetMeshSurfaceMaterial)