box3d_rust/height_field/
mod.rs1mod cast;
18mod create;
19mod factory;
20mod query;
21mod triangle;
22mod types;
23
24pub use cast::{compute_height_field_aabb, ray_cast_height_field, shape_cast_height_field};
25pub use create::{create_height_field, destroy_height_field};
26pub use factory::{create_grid, create_wave, dump_height_data, load_height_field};
27pub use query::{collide_mover_and_height_field, overlap_height_field, query_height_field};
28pub use triangle::{get_height_field_material, get_height_field_triangle};
29pub use types::{
30 convert_bytes_to_height_field, get_height_field_compressed_heights, get_height_field_flags,
31 get_height_field_material_indices, get_height_field_triangle_count, HeightFieldData,
32 HeightFieldDef, CONCAVE_EDGE1, CONCAVE_EDGE2, CONCAVE_EDGE3, HEIGHT_FIELD_DATA_SIZE,
33 HEIGHT_FIELD_HOLE, HEIGHT_FIELD_VERSION, INVERSE_CONCAVE_EDGE1, INVERSE_CONCAVE_EDGE2,
34 INVERSE_CONCAVE_EDGE3,
35};