box3d_rust/compound/
mod.rs1mod cast;
20mod create;
21mod query;
22mod serialize;
23mod types;
24
25pub use cast::{
26 compute_compound_aabb, make_compound_child_sweep, overlap_compound, ray_cast_compound,
27 shape_cast_compound,
28};
29pub use create::{create_compound, destroy_compound};
30pub use query::{collide_mover_and_compound, query_compound};
31pub use serialize::{convert_bytes_to_compound, convert_compound_to_bytes};
32pub use types::{
33 get_compound_capsule, get_compound_child, get_compound_hull, get_compound_materials,
34 get_compound_mesh, get_compound_sphere, ChildGeometry, ChildShape, CompoundCapsule,
35 CompoundCapsuleDef, CompoundData, CompoundDef, CompoundHull, CompoundHullDef, CompoundMesh,
36 CompoundMeshDef, CompoundSphere, CompoundSphereDef, COMPOUND_VERSION,
37 MAX_COMPOUND_MESH_MATERIALS,
38};