pub fn shape_set_surface_material(
world: &mut World,
shape_id: ShapeId,
surface_material: SurfaceMaterial,
)Expand description
(b3Shape_SetSurfaceMaterial)
pub fn shape_set_surface_material(
world: &mut World,
shape_id: ShapeId,
surface_material: SurfaceMaterial,
)(b3Shape_SetSurfaceMaterial)