pub fn shape_set_name(world: &mut World, shape_id: ShapeId, name: &str)Expand description
Set the shape name (truncated to SHAPE_NAME_LENGTH). Uses the world name
cache rather than C’s fixed char buffer. (b3Shape_SetName)
pub fn shape_set_name(world: &mut World, shape_id: ShapeId, name: &str)Set the shape name (truncated to SHAPE_NAME_LENGTH). Uses the world name
cache rather than C’s fixed char buffer. (b3Shape_SetName)