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shape_apply_wind

Function shape_apply_wind 

Source
pub fn shape_apply_wind(
    world: &mut World,
    shape_id: ShapeId,
    wind: Vec3,
    drag: f32,
    lift: f32,
    max_speed: f32,
    wake: bool,
)
Expand description

Apply a wind force to the body for this shape using the density of air. (b3Shape_ApplyWind)