pub fn shape_set_mesh_material(
world: &mut World,
shape_id: ShapeId,
surface_material: SurfaceMaterial,
material_index: i32,
)Expand description
(b3Shape_SetMeshMaterial)
pub fn shape_set_mesh_material(
world: &mut World,
shape_id: ShapeId,
surface_material: SurfaceMaterial,
material_index: i32,
)(b3Shape_SetMeshMaterial)