Structs§
- Hull
- A convex hull. Used to construct convex polygons. (b2Hull)
Constants§
- MAX_
POLYGON_ VERTICES - The maximum number of vertices on a convex polygon. Changing this affects performance even if you don’t use more vertices. (B2_MAX_POLYGON_VERTICES)
Functions§
- compute_
hull - Compute the convex hull of a set of points. Returns an empty hull if it fails. (b2ComputeHull)
- validate_
hull - Validate that a hull is convex, CCW, and has no collinear points. (b2ValidateHull)