[][src]Enum box2d_rs::b2_collision::B2pointState

pub enum B2pointState {
    B2NullState,
    B2AddState,
    B2PersistState,
    B2RemoveState,
}

This is used for determining the state of contact points.

Variants

B2NullState

< point does not exist

B2AddState

< point was added in the update

B2PersistState

< point persisted across the update

B2RemoveState

< point was removed in the update

Trait Implementations

impl Clone for B2pointState[src]

impl Copy for B2pointState[src]

impl Debug for B2pointState[src]

impl Default for B2pointState[src]

impl PartialEq<B2pointState> for B2pointState[src]

impl StructuralPartialEq for B2pointState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.