[][src]Struct box2d_rs::joints::b2_prismatic_joint::B2prismaticJoint

pub struct B2prismaticJoint<D: UserDataType> { /* fields omitted */ }

A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in body_a. Relative rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the motion or to model joint friction.

Implementations

impl<D: UserDataType> B2prismaticJoint<D>[src]

pub fn get_local_anchor_a(&self) -> B2vec2[src]

The local anchor point relative to body_a's origin.

pub fn get_local_anchor_b(&self) -> B2vec2[src]

The local anchor point relative to body_b's origin.

pub fn get_local_axis_a(&self) -> B2vec2[src]

The local joint axis relative to body_a.

pub fn get_reference_angle(&self) -> f32[src]

Get the reference angle.

pub fn get_joint_translation(&self) -> f32[src]

Get the current joint translation, usually in meters.

pub fn get_joint_speed(&self) -> f32[src]

Get the current joint translation speed, usually in meters per second.

pub fn is_limit_enabled(&self) -> bool[src]

Is the joint limit enabled?

pub fn enable_limit(&mut self, flag: bool)[src]

Enable/disable the joint limit.

pub fn get_lower_limit(&self) -> f32[src]

Get the lower joint limit, usually in meters.

pub fn get_upper_limit(&self) -> f32[src]

Get the upper joint limit, usually in meters.

pub fn set_limits(&mut self, lower: f32, upper: f32)[src]

Set the joint limits, usually in meters.

pub fn is_motor_enabled(&self) -> bool[src]

Is the joint motor enabled?

pub fn enable_motor(&mut self, flag: bool)[src]

Enable/disable the joint motor.

pub fn set_motor_speed(&mut self, speed: f32)[src]

Set the motor speed, usually in meters per second.

pub fn get_motor_speed(&self) -> f32[src]

Get the motor speed, usually in meters per second.

pub fn set_max_motor_force(&mut self, force: f32)[src]

Set the maximum motor force, usually in n.

pub fn get_max_motor_force(&self) -> f32[src]

pub fn get_motor_force(&self, inv_dt: f32) -> f32[src]

Get the current motor force given the inverse time step, usually in n.

Trait Implementations

impl<D: UserDataType> B2jointTraitDyn<D> for B2prismaticJoint<D>[src]

pub fn get_reaction_force(&self, inv_dt: f32) -> B2vec2[src]

Get the reaction force given the inverse time step. Unit is n.

pub fn dump(&self)[src]

Dump to b2Log

pub fn draw(&self, draw: &mut dyn B2drawTrait)[src]

impl<D: UserDataType> ToDerivedJoint<D> for B2prismaticJoint<D>[src]

Auto Trait Implementations

impl<D> !RefUnwindSafe for B2prismaticJoint<D>

impl<D> !Send for B2prismaticJoint<D>

impl<D> !Sync for B2prismaticJoint<D>

impl<D> Unpin for B2prismaticJoint<D> where
    <D as UserDataType>::Joint: Unpin

impl<D> !UnwindSafe for B2prismaticJoint<D>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.