macro_rules! bounded_integer {
(
$(#![$($outer_attr:tt)*])*
$(#[$($attr:tt)*])*
$(pub $(($($vis:tt)*))?)? struct $name:ident($min:expr, $max:expr);
) => { ... };
(
$(#![$($outer_attr:tt)*])*
$(#[$($attr:tt)*])*
$(pub $(($($vis:tt)*))?)? enum $name:ident($min:expr, $max:expr);
) => { ... };
(
$(#![$($outer_attr:tt)*])*
$(#[$($attr:tt)*])*
$(pub $(($($vis:tt)*))?)? enum $name:ident {
$($(#[$($var_attr:tt)*])* $variant:ident $(= $val:literal)?),* $(,)?
}
) => { ... };
($(#[$($attr:tt)*])* $vis:vis struct $name:ident { $($_:tt)* }) => { ... };
($(#[$($attr:tt)*])* $vis:vis enum $name:ident { $($_:tt)* }) => { ... };
}Expand description
Generate a bounded integer type.
It takes in single struct or enum, with the content being a bounded range expression, whose
upper bound can be inclusive (x, y) or exclusive (x, y). The attributes and visibility
(e.g. pub) of the type are forwarded directly to the output type.
If the type is a struct and the bounded integer’s range does not include zero,
the struct will have a niche at zero,
allowing for Option<BoundedInteger> to be the same size as BoundedInteger itself.
See the examples module for examples of what this macro generates.
§Examples
With a struct:
bounded_integer! {
pub struct S(2, 5);
}The generated item should look like this (u8 is chosen as it is the smallest repr):
#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
#[repr(transparent)]
pub struct S(u8);And the methods will ensure that 2 ≤ S.0 ≤ 5.
With an enum:
bounded_integer! {
pub enum S(-1, 1);
}The generated item should look like this (i8 is chosen as it is the smallest repr):
#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
#[repr(i8)]
pub enum S {
N1 = -1, Z, P1
}You can also ascribe dedicated names to the enum variants:
bounded_integer! {
pub enum Sign {
Negative = -1,
Zero,
Positive,
}
}
assert_eq!(Sign::Negative.get(), -1);
assert_eq!(Sign::new(1).unwrap(), Sign::Positive);§Custom repr
The item can have a repr attribute to specify how it will be represented in memory, which can
be a u* or i* type. In this example we override the repr to be a u16, when it would
have normally been a u8.
bounded_integer! {
#[repr(u16)]
pub struct S(2, 4);
}The generated item should look like this:
#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
#[repr(transparent)]
pub struct S(u16);