use std::ops::{Add, Sub};
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct Vec2<T> {
pub x: T,
pub y: T,
}
impl<T> Vec2<T> {
pub fn new(x: T, y: T) -> Self {
Self { x, y }
}
pub fn to_raw(self) -> [T; 2] {
[self.x, self.y]
}
}
impl<T> From<Vec2<T>> for (T, T) {
fn from(value: Vec2<T>) -> Self {
(value.x, value.y)
}
}
impl From<Vec2<u32>> for crate::glyphon::Resolution {
fn from(value: Vec2<u32>) -> Self {
Self {
width: value.x,
height: value.y,
}
}
}
impl<T> From<(T, T)> for Vec2<T> {
fn from(value: (T, T)) -> Self {
Vec2 {
x: value.0,
y: value.1,
}
}
}
impl<T> From<winit::dpi::PhysicalSize<T>> for Vec2<T> {
fn from(value: winit::dpi::PhysicalSize<T>) -> Self {
Vec2 {
x: value.width,
y: value.height,
}
}
}
impl<T> From<cgmath::Vector2<T>> for Vec2<T> {
fn from(value: cgmath::Vector2<T>) -> Vec2<T> {
Vec2 {
x: value.x,
y: value.y,
}
}
}
impl<T: Add<Output = T>> Add for Vec2<T> {
type Output = Vec2<T>;
fn add(self, rhs: Self) -> Self::Output {
Self {
x: self.x + rhs.x,
y: self.y + rhs.y,
}
}
}
impl<T: Sub<Output = T>> Sub for Vec2<T> {
type Output = Vec2<T>;
fn sub(self, rhs: Self) -> Self::Output {
Self {
x: self.x - rhs.x,
y: self.y - rhs.y,
}
}
}