Struct boomerang_runtime::Scheduler
source · pub struct Scheduler { /* private fields */ }
Implementations§
source§impl Scheduler
impl Scheduler
pub fn new(env: Env, fast_forward: bool, keep_alive: bool) -> Self
pub fn event_loop(&mut self)
sourcepub fn process_tag(&mut self, tag: Tag, reaction_set: ReactionSet)
pub fn process_tag(&mut self, tag: Tag, reaction_set: ReactionSet)
Process the reactions at this tag in increasing order of level. Reactions at a level N may trigger further reactions at levels M>N
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Scheduler
impl Send for Scheduler
impl Sync for Scheduler
impl Unpin for Scheduler
impl !UnwindSafe for Scheduler
Blanket Implementations§
source§impl<T> Downcast for Twhere
T: Any,
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