Expand description
Sprite rendering components.
Structsยง
- Atlas
- An atlas image asset type, contains no data, but
Handle<Atlas>is still useful becaause it uniquely represents an atlas asset that may be rendered outside of the core. - Atlas
Sprite - An animated sprite component.
- Image
- Image asset type, contains no data, but
Handle<Image>is still useful because it uniquely represents an image that may be rendered outside of the core. - Sprite
- A 2D sprite component