Struct bones_render::prelude::bool::BVec4
source · Expand description
A 4-dimensional bool vector mask.
Fields§
§x: bool§y: bool§z: bool§w: boolImplementations§
Trait Implementations§
source§impl BitAndAssign<BVec4> for BVec4
impl BitAndAssign<BVec4> for BVec4
source§fn bitand_assign(&mut self, rhs: BVec4)
fn bitand_assign(&mut self, rhs: BVec4)
Performs the
&= operation. Read moresource§impl BitOrAssign<BVec4> for BVec4
impl BitOrAssign<BVec4> for BVec4
source§fn bitor_assign(&mut self, rhs: BVec4)
fn bitor_assign(&mut self, rhs: BVec4)
Performs the
|= operation. Read moresource§impl BitXorAssign<BVec4> for BVec4
impl BitXorAssign<BVec4> for BVec4
source§fn bitxor_assign(&mut self, rhs: BVec4)
fn bitxor_assign(&mut self, rhs: BVec4)
Performs the
^= operation. Read more