Struct bones_render::prelude::bool::BVec3A
source · pub struct BVec3A(_);Expand description
A 3-dimensional SIMD vector mask.
This type is 16 byte aligned and is backed by a SIMD vector. If SIMD is not available
BVec3A will be a type alias for BVec3.
Implementations§
Trait Implementations§
source§impl BitAndAssign<BVec3A> for BVec3A
impl BitAndAssign<BVec3A> for BVec3A
source§fn bitand_assign(&mut self, rhs: BVec3A)
fn bitand_assign(&mut self, rhs: BVec3A)
Performs the
&= operation. Read moresource§impl BitOrAssign<BVec3A> for BVec3A
impl BitOrAssign<BVec3A> for BVec3A
source§fn bitor_assign(&mut self, rhs: BVec3A)
fn bitor_assign(&mut self, rhs: BVec3A)
Performs the
|= operation. Read moresource§impl BitXorAssign<BVec3A> for BVec3A
impl BitXorAssign<BVec3A> for BVec3A
source§fn bitxor_assign(&mut self, rhs: BVec3A)
fn bitxor_assign(&mut self, rhs: BVec3A)
Performs the
^= operation. Read more