Expand description
The core bones library.
Re-exports
pub use instant;
Modules
- Bones ECS
- Bones lib prelude
- Time functionality for the Bones framework.
Structs
- The default
SessionRunner, which just runs the systems once every time it is run. - The
Gameencompasses a complete bones game’s logic, independent of the renderer and IO implementations. - A bones game. This includes all of the game worlds, and systems.
- Resource that allows you to configure the current session.
- Container for multiple game sessions.
Traits
- Trait for plugins that can be installed into a
Game. - Trait for plugins that can be installed into a
Session. - A session runner is in charge of advancing a
Sessionsimulation.