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ui/components/progress/
circular_progress.rs

1use documented::Documented;
2use gpui::{Hsla, PathBuilder, canvas, point};
3use std::f32::consts::PI;
4
5use crate::prelude::*;
6
7/// A circular progress indicator that displays progress as an arc growing clockwise from the top.
8#[derive(IntoElement, RegisterComponent, Documented)]
9pub struct CircularProgress {
10    value: f32,
11    max_value: f32,
12    size: Pixels,
13    stroke_width: Pixels,
14    bg_color: Hsla,
15    progress_color: Hsla,
16}
17
18impl CircularProgress {
19    pub fn new(value: f32, max_value: f32, size: Pixels, cx: &App) -> Self {
20        Self {
21            value,
22            max_value,
23            size,
24            stroke_width: px(4.0),
25            bg_color: semantic::border_muted(cx),
26            progress_color: palette::primary(600),
27        }
28    }
29
30    /// Sets the current progress value.
31    pub fn value(mut self, value: f32) -> Self {
32        self.value = value;
33        self
34    }
35
36    /// Sets the maximum value for the progress indicator.
37    pub fn max_value(mut self, max_value: f32) -> Self {
38        self.max_value = max_value;
39        self
40    }
41
42    /// Sets the size (diameter) of the circular progress indicator.
43    pub fn size(mut self, size: Pixels) -> Self {
44        self.size = size;
45        self
46    }
47
48    /// Sets the stroke width of the circular progress indicator.
49    pub fn stroke_width(mut self, stroke_width: Pixels) -> Self {
50        self.stroke_width = stroke_width;
51        self
52    }
53
54    /// Sets the background circle color.
55    pub fn bg_color(mut self, color: Hsla) -> Self {
56        self.bg_color = color;
57        self
58    }
59
60    /// Sets the progress arc color.
61    pub fn progress_color(mut self, color: Hsla) -> Self {
62        self.progress_color = color;
63        self
64    }
65}
66
67impl RenderOnce for CircularProgress {
68    fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
69        let value = self.value;
70        let max_value = self.max_value;
71        let size = self.size;
72        let bg_color = self.bg_color;
73        let progress_color = self.progress_color;
74
75        canvas(
76            |_, _, _| {},
77            move |bounds, _, window, _cx| {
78                let current_value = value;
79
80                let center_x = bounds.origin.x + bounds.size.width / 2.0;
81                let center_y = bounds.origin.y + bounds.size.height / 2.0;
82
83                let stroke_width = self.stroke_width;
84                let radius = (size / 2.0) - stroke_width;
85
86                // Draw background circle (full 360 degrees)
87                let mut bg_builder = PathBuilder::stroke(stroke_width);
88
89                // Start at rightmost point
90                bg_builder.move_to(point(center_x + radius, center_y));
91
92                // Draw full circle using two 180-degree arcs
93                bg_builder.arc_to(
94                    point(radius, radius),
95                    px(0.),
96                    false,
97                    true,
98                    point(center_x - radius, center_y),
99                );
100                bg_builder.arc_to(
101                    point(radius, radius),
102                    px(0.),
103                    false,
104                    true,
105                    point(center_x + radius, center_y),
106                );
107                bg_builder.close();
108
109                if let Ok(path) = bg_builder.build() {
110                    window.paint_path(path, bg_color);
111                }
112
113                // Draw progress arc if there's any progress
114                let progress = (current_value / max_value).clamp(0.0, 1.0);
115                if progress > 0.0 {
116                    let mut progress_builder = PathBuilder::stroke(stroke_width);
117
118                    // Handle 100% progress as a special case by drawing a full circle
119                    if progress >= 0.999 {
120                        // Start at rightmost point
121                        progress_builder.move_to(point(center_x + radius, center_y));
122
123                        // Draw full circle using two 180-degree arcs
124                        progress_builder.arc_to(
125                            point(radius, radius),
126                            px(0.),
127                            false,
128                            true,
129                            point(center_x - radius, center_y),
130                        );
131                        progress_builder.arc_to(
132                            point(radius, radius),
133                            px(0.),
134                            false,
135                            true,
136                            point(center_x + radius, center_y),
137                        );
138                        progress_builder.close();
139                    } else {
140                        // Start at 12 o'clock (top) position
141                        let start_x = center_x;
142                        let start_y = center_y - radius;
143                        progress_builder.move_to(point(start_x, start_y));
144
145                        // Calculate the end point of the arc based on progress
146                        // Progress sweeps clockwise from -90° (top)
147                        let angle = -PI / 2.0 + (progress * 2.0 * PI);
148                        let end_x = center_x + radius * angle.cos();
149                        let end_y = center_y + radius * angle.sin();
150
151                        // Use large_arc flag when progress > 0.5 (more than 180 degrees)
152                        let large_arc = progress > 0.5;
153
154                        progress_builder.arc_to(
155                            point(radius, radius),
156                            px(0.),
157                            large_arc,
158                            true, // sweep clockwise
159                            point(end_x, end_y),
160                        );
161                    }
162
163                    if let Ok(path) = progress_builder.build() {
164                        window.paint_path(path, progress_color);
165                    }
166                }
167            },
168        )
169        .size(size)
170    }
171}
172
173impl Component for CircularProgress {
174    fn scope() -> ComponentScope {
175        ComponentScope::Status
176    }
177
178    fn description() -> Option<&'static str> {
179        Some(
180            "A circular progress indicator that displays progress as an arc growing clockwise from the top.",
181        )
182    }
183
184    fn preview(_window: &mut Window, cx: &mut App) -> Option<AnyElement> {
185        let max_value = 100.0;
186        let container = || v_flex().items_center().gap_1();
187
188        Some(
189            example_group(vec![single_example(
190                "Examples",
191                h_flex()
192                    .gap_6()
193                    .child(
194                        container()
195                            .child(CircularProgress::new(0.0, max_value, px(48.0), cx))
196                            .child(Label::new("0%").size(LabelSize::Small)),
197                    )
198                    .child(
199                        container()
200                            .child(CircularProgress::new(25.0, max_value, px(48.0), cx))
201                            .child(Label::new("25%").size(LabelSize::Small)),
202                    )
203                    .child(
204                        container()
205                            .child(CircularProgress::new(50.0, max_value, px(48.0), cx))
206                            .child(Label::new("50%").size(LabelSize::Small)),
207                    )
208                    .child(
209                        container()
210                            .child(CircularProgress::new(75.0, max_value, px(48.0), cx))
211                            .child(Label::new("75%").size(LabelSize::Small)),
212                    )
213                    .child(
214                        container()
215                            .child(CircularProgress::new(100.0, max_value, px(48.0), cx))
216                            .child(Label::new("100%").size(LabelSize::Small)),
217                    )
218                    .into_any_element(),
219            )])
220            .into_any_element(),
221        )
222    }
223}