pub trait DefaultAnimations:
Styled
+ Sized
+ Element {
// Provided methods
fn animate_in(
self,
animation_type: AnimationDirection,
fade_in: bool,
) -> AnimationElement<Self> { ... }
fn animate_in_from_bottom(self, fade: bool) -> AnimationElement<Self> { ... }
fn animate_in_from_left(self, fade: bool) -> AnimationElement<Self> { ... }
fn animate_in_from_right(self, fade: bool) -> AnimationElement<Self> { ... }
fn animate_in_from_top(self, fade: bool) -> AnimationElement<Self> { ... }
}Provided Methods§
fn animate_in( self, animation_type: AnimationDirection, fade_in: bool, ) -> AnimationElement<Self>
fn animate_in_from_bottom(self, fade: bool) -> AnimationElement<Self>
fn animate_in_from_left(self, fade: bool) -> AnimationElement<Self>
fn animate_in_from_right(self, fade: bool) -> AnimationElement<Self>
fn animate_in_from_top(self, fade: bool) -> AnimationElement<Self>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".