1use crate::{
11 AnyElement, App, AvailableSpace, Bounds, ContentMask, DispatchPhase, Edges, Element, EntityId,
12 FocusHandle, GlobalElementId, Hitbox, HitboxBehavior, InspectorElementId, IntoElement,
13 Overflow, Pixels, Point, ScrollDelta, ScrollWheelEvent, Size, Style, StyleRefinement, Styled,
14 Window, point, px, size,
15};
16use collections::VecDeque;
17use refineable::Refineable as _;
18use std::{cell::RefCell, ops::Range, rc::Rc};
19use sum_tree::{Bias, Dimensions, SumTree};
20
21type RenderItemFn = dyn FnMut(usize, &mut Window, &mut App) -> AnyElement + 'static;
22
23pub fn list(
25 state: ListState,
26 render_item: impl FnMut(usize, &mut Window, &mut App) -> AnyElement + 'static,
27) -> List {
28 List {
29 state,
30 render_item: Box::new(render_item),
31 style: StyleRefinement::default(),
32 sizing_behavior: ListSizingBehavior::default(),
33 }
34}
35
36pub struct List {
38 state: ListState,
39 render_item: Box<RenderItemFn>,
40 style: StyleRefinement,
41 sizing_behavior: ListSizingBehavior,
42}
43
44impl List {
45 pub fn with_sizing_behavior(mut self, behavior: ListSizingBehavior) -> Self {
47 self.sizing_behavior = behavior;
48 self
49 }
50}
51
52#[derive(Clone)]
54pub struct ListState(Rc<RefCell<StateInner>>);
55
56impl std::fmt::Debug for ListState {
57 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
58 f.write_str("ListState")
59 }
60}
61
62struct StateInner {
63 last_layout_bounds: Option<Bounds<Pixels>>,
64 last_padding: Option<Edges<Pixels>>,
65 items: SumTree<ListItem>,
66 logical_scroll_top: Option<ListOffset>,
67 alignment: ListAlignment,
68 overdraw: Pixels,
69 reset: bool,
70 #[allow(clippy::type_complexity)]
71 scroll_handler: Option<Box<dyn FnMut(&ListScrollEvent, &mut Window, &mut App)>>,
72 scrollbar_drag_start_height: Option<Pixels>,
73 measuring_behavior: ListMeasuringBehavior,
74 pending_scroll: Option<PendingScrollFraction>,
75 follow_state: FollowState,
76}
77
78struct PendingScrollFraction {
81 item_ix: usize,
83 fraction: f32,
85}
86
87#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
89pub enum FollowMode {
90 #[default]
92 Normal,
93 Tail,
95}
96
97#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
98enum FollowState {
99 #[default]
100 Normal,
101 Tail {
102 is_following: bool,
103 },
104}
105
106impl FollowState {
107 fn is_following(&self) -> bool {
108 matches!(self, FollowState::Tail { is_following: true })
109 }
110
111 fn has_stopped_following(&self) -> bool {
112 matches!(
113 self,
114 FollowState::Tail {
115 is_following: false
116 }
117 )
118 }
119
120 fn start_following(&mut self) {
121 if let FollowState::Tail {
122 is_following: false,
123 } = self
124 {
125 *self = FollowState::Tail { is_following: true };
126 }
127 }
128
129 fn stop_following(&mut self) {
130 if let FollowState::Tail { is_following: true } = self {
131 *self = FollowState::Tail {
132 is_following: false,
133 };
134 }
135 }
136}
137
138#[derive(Clone, Copy, Debug, Eq, PartialEq)]
140pub enum ListAlignment {
141 Top,
143 Bottom,
145}
146
147pub struct ListScrollEvent {
149 pub visible_range: Range<usize>,
151
152 pub count: usize,
154
155 pub is_scrolled: bool,
157
158 pub is_following_tail: bool,
160}
161
162#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
164pub enum ListSizingBehavior {
165 Infer,
167 #[default]
169 Auto,
170}
171
172#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
174pub enum ListMeasuringBehavior {
175 Measure(bool),
178 #[default]
180 Visible,
181}
182
183impl ListMeasuringBehavior {
184 fn reset(&mut self) {
185 match self {
186 ListMeasuringBehavior::Measure(has_measured) => *has_measured = false,
187 ListMeasuringBehavior::Visible => {}
188 }
189 }
190}
191
192#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
194pub enum ListHorizontalSizingBehavior {
195 #[default]
197 FitList,
198 Unconstrained,
200}
201
202struct LayoutItemsResponse {
203 max_item_width: Pixels,
204 scroll_top: ListOffset,
205 item_layouts: VecDeque<ItemLayout>,
206}
207
208struct ItemLayout {
209 index: usize,
210 element: AnyElement,
211 size: Size<Pixels>,
212}
213
214pub struct ListPrepaintState {
216 hitbox: Hitbox,
217 layout: LayoutItemsResponse,
218}
219
220#[derive(Clone)]
221enum ListItem {
222 Unmeasured {
223 size_hint: Option<Size<Pixels>>,
224 focus_handle: Option<FocusHandle>,
225 },
226 Measured {
227 size: Size<Pixels>,
228 focus_handle: Option<FocusHandle>,
229 },
230}
231
232impl ListItem {
233 fn size(&self) -> Option<Size<Pixels>> {
234 if let ListItem::Measured { size, .. } = self {
235 Some(*size)
236 } else {
237 None
238 }
239 }
240
241 fn size_hint(&self) -> Option<Size<Pixels>> {
242 match self {
243 ListItem::Measured { size, .. } => Some(*size),
244 ListItem::Unmeasured { size_hint, .. } => *size_hint,
245 }
246 }
247
248 fn focus_handle(&self) -> Option<FocusHandle> {
249 match self {
250 ListItem::Unmeasured { focus_handle, .. } | ListItem::Measured { focus_handle, .. } => {
251 focus_handle.clone()
252 }
253 }
254 }
255
256 fn contains_focused(&self, window: &Window, cx: &App) -> bool {
257 match self {
258 ListItem::Unmeasured { focus_handle, .. } | ListItem::Measured { focus_handle, .. } => {
259 focus_handle
260 .as_ref()
261 .is_some_and(|handle| handle.contains_focused(window, cx))
262 }
263 }
264 }
265}
266
267#[derive(Clone, Debug, Default, PartialEq)]
268struct ListItemSummary {
269 count: usize,
270 rendered_count: usize,
271 unrendered_count: usize,
272 height: Pixels,
273 has_focus_handles: bool,
274}
275
276#[derive(Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord)]
277struct Count(usize);
278
279#[derive(Clone, Debug, Default)]
280struct Height(Pixels);
281
282impl ListState {
283 pub fn new(item_count: usize, alignment: ListAlignment, overdraw: Pixels) -> Self {
290 let this = Self(Rc::new(RefCell::new(StateInner {
291 last_layout_bounds: None,
292 last_padding: None,
293 items: SumTree::default(),
294 logical_scroll_top: None,
295 alignment,
296 overdraw,
297 scroll_handler: None,
298 reset: false,
299 scrollbar_drag_start_height: None,
300 measuring_behavior: ListMeasuringBehavior::default(),
301 pending_scroll: None,
302 follow_state: FollowState::default(),
303 })));
304 this.splice(0..0, item_count);
305 this
306 }
307
308 pub fn measure_all(self) -> Self {
312 self.0.borrow_mut().measuring_behavior = ListMeasuringBehavior::Measure(false);
313 self
314 }
315
316 pub fn reset(&self, element_count: usize) {
320 let old_count = {
321 let state = &mut *self.0.borrow_mut();
322 state.reset = true;
323 state.measuring_behavior.reset();
324 state.logical_scroll_top = None;
325 state.scrollbar_drag_start_height = None;
326 state.items.summary().count
327 };
328
329 self.splice(0..old_count, element_count);
330 }
331
332 pub fn remeasure(&self) {
337 let count = self.item_count();
338 self.remeasure_items(0..count);
339 }
340
341 pub fn remeasure_items(&self, range: Range<usize>) {
349 let state = &mut *self.0.borrow_mut();
350
351 if let Some(scroll_top) = state.logical_scroll_top {
356 if range.contains(&scroll_top.item_ix) {
357 let mut cursor = state.items.cursor::<Count>(());
358 cursor.seek(&Count(scroll_top.item_ix), Bias::Right);
359
360 if let Some(item) = cursor.item() {
361 if let Some(size) = item.size() {
362 let fraction = if size.height.0 > 0.0 {
363 (scroll_top.offset_in_item.0 / size.height.0).clamp(0.0, 1.0)
364 } else {
365 0.0
366 };
367
368 state.pending_scroll = Some(PendingScrollFraction {
369 item_ix: scroll_top.item_ix,
370 fraction,
371 });
372 }
373 }
374 }
375 }
376
377 let new_items = {
380 let mut cursor = state.items.cursor::<Count>(());
381 let mut new_items = cursor.slice(&Count(range.start), Bias::Right);
382 let invalidated = cursor.slice(&Count(range.end), Bias::Right);
383 new_items.extend(
384 invalidated.iter().map(|item| ListItem::Unmeasured {
385 size_hint: item.size_hint(),
386 focus_handle: item.focus_handle(),
387 }),
388 (),
389 );
390 new_items.append(cursor.suffix(), ());
391 new_items
392 };
393 state.items = new_items;
394 state.measuring_behavior.reset();
395 }
396
397 pub fn item_count(&self) -> usize {
399 self.0.borrow().items.summary().count
400 }
401
402 pub fn splice(&self, old_range: Range<usize>, count: usize) {
405 self.splice_focusable(old_range, (0..count).map(|_| None))
406 }
407
408 pub fn splice_focusable(
413 &self,
414 old_range: Range<usize>,
415 focus_handles: impl IntoIterator<Item = Option<FocusHandle>>,
416 ) {
417 let state = &mut *self.0.borrow_mut();
418
419 let mut old_items = state.items.cursor::<Count>(());
420 let mut new_items = old_items.slice(&Count(old_range.start), Bias::Right);
421 old_items.seek_forward(&Count(old_range.end), Bias::Right);
422
423 let mut spliced_count = 0;
424 new_items.extend(
425 focus_handles.into_iter().map(|focus_handle| {
426 spliced_count += 1;
427 ListItem::Unmeasured {
428 size_hint: None,
429 focus_handle,
430 }
431 }),
432 (),
433 );
434 new_items.append(old_items.suffix(), ());
435 drop(old_items);
436 state.items = new_items;
437
438 if let Some(ListOffset {
439 item_ix,
440 offset_in_item,
441 }) = state.logical_scroll_top.as_mut()
442 {
443 if old_range.contains(item_ix) {
444 *item_ix = old_range.start;
445 *offset_in_item = px(0.);
446 } else if old_range.end <= *item_ix {
447 *item_ix = *item_ix - (old_range.end - old_range.start) + spliced_count;
448 }
449 }
450 }
451
452 pub fn set_scroll_handler(
454 &self,
455 handler: impl FnMut(&ListScrollEvent, &mut Window, &mut App) + 'static,
456 ) {
457 self.0.borrow_mut().scroll_handler = Some(Box::new(handler))
458 }
459
460 pub fn logical_scroll_top(&self) -> ListOffset {
462 self.0.borrow().logical_scroll_top()
463 }
464
465 pub fn scroll_by(&self, distance: Pixels) {
467 if distance == px(0.) {
468 return;
469 }
470
471 let current_offset = self.logical_scroll_top();
472 let state = &mut *self.0.borrow_mut();
473
474 if distance < px(0.) {
475 state.follow_state.stop_following();
476 }
477
478 let mut cursor = state.items.cursor::<ListItemSummary>(());
479 cursor.seek(&Count(current_offset.item_ix), Bias::Right);
480
481 let start_pixel_offset = cursor.start().height + current_offset.offset_in_item;
482 let new_pixel_offset = (start_pixel_offset + distance).max(px(0.));
483 if new_pixel_offset > start_pixel_offset {
484 cursor.seek_forward(&Height(new_pixel_offset), Bias::Right);
485 } else {
486 cursor.seek(&Height(new_pixel_offset), Bias::Right);
487 }
488
489 state.logical_scroll_top = Some(ListOffset {
490 item_ix: cursor.start().count,
491 offset_in_item: new_pixel_offset - cursor.start().height,
492 });
493 }
494
495 pub fn scroll_to_end(&self) {
502 let state = &mut *self.0.borrow_mut();
503 let item_count = state.items.summary().count;
504 state.logical_scroll_top = Some(ListOffset {
505 item_ix: item_count,
506 offset_in_item: px(0.),
507 });
508 }
509
510 pub fn set_follow_mode(&self, mode: FollowMode) {
515 let state = &mut *self.0.borrow_mut();
516
517 match mode {
518 FollowMode::Normal => {
519 state.follow_state = FollowState::Normal;
520 }
521 FollowMode::Tail => {
522 state.follow_state = FollowState::Tail { is_following: true };
523 if matches!(mode, FollowMode::Tail) {
524 let item_count = state.items.summary().count;
525 state.logical_scroll_top = Some(ListOffset {
526 item_ix: item_count,
527 offset_in_item: px(0.),
528 });
529 }
530 }
531 }
532 }
533
534 pub fn is_following_tail(&self) -> bool {
537 matches!(
538 self.0.borrow().follow_state,
539 FollowState::Tail { is_following: true }
540 )
541 }
542
543 pub fn scroll_to(&self, mut scroll_top: ListOffset) {
545 let state = &mut *self.0.borrow_mut();
546 let item_count = state.items.summary().count;
547 if scroll_top.item_ix >= item_count {
548 scroll_top.item_ix = item_count;
549 scroll_top.offset_in_item = px(0.);
550 }
551
552 if scroll_top.item_ix < item_count {
553 state.follow_state.stop_following();
554 }
555
556 state.logical_scroll_top = Some(scroll_top);
557 }
558
559 pub fn scroll_to_reveal_item(&self, ix: usize) {
561 let state = &mut *self.0.borrow_mut();
562
563 let mut scroll_top = state.logical_scroll_top();
564 let height = state
565 .last_layout_bounds
566 .map_or(px(0.), |bounds| bounds.size.height);
567 let padding = state.last_padding.unwrap_or_default();
568
569 if ix <= scroll_top.item_ix {
570 scroll_top.item_ix = ix;
571 scroll_top.offset_in_item = px(0.);
572 } else {
573 let mut cursor = state.items.cursor::<ListItemSummary>(());
574 cursor.seek(&Count(ix + 1), Bias::Right);
575 let bottom = cursor.start().height + padding.top;
576 let goal_top = px(0.).max(bottom - height + padding.bottom);
577
578 cursor.seek(&Height(goal_top), Bias::Left);
579 let start_ix = cursor.start().count;
580 let start_item_top = cursor.start().height;
581
582 if start_ix >= scroll_top.item_ix {
583 scroll_top.item_ix = start_ix;
584 scroll_top.offset_in_item = goal_top - start_item_top;
585 }
586 }
587
588 state.logical_scroll_top = Some(scroll_top);
589 }
590
591 pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
594 let state = &*self.0.borrow();
595
596 let bounds = state.last_layout_bounds.unwrap_or_default();
597 let scroll_top = state.logical_scroll_top();
598 if ix < scroll_top.item_ix {
599 return None;
600 }
601
602 let mut cursor = state.items.cursor::<Dimensions<Count, Height>>(());
603 cursor.seek(&Count(scroll_top.item_ix), Bias::Right);
604
605 let scroll_top = cursor.start().1.0 + scroll_top.offset_in_item;
606
607 cursor.seek_forward(&Count(ix), Bias::Right);
608 if let Some(&ListItem::Measured { size, .. }) = cursor.item() {
609 let &Dimensions(Count(count), Height(top), _) = cursor.start();
610 if count == ix {
611 let top = bounds.top() + top - scroll_top;
612 return Some(Bounds::from_corners(
613 point(bounds.left(), top),
614 point(bounds.right(), top + size.height),
615 ));
616 }
617 }
618 None
619 }
620
621 pub fn scrollbar_drag_started(&self) {
626 let mut state = self.0.borrow_mut();
627 state.scrollbar_drag_start_height = Some(state.items.summary().height);
628 }
629
630 pub fn scrollbar_drag_ended(&self) {
634 self.0.borrow_mut().scrollbar_drag_start_height.take();
635 }
636
637 pub fn set_offset_from_scrollbar(&self, point: Point<Pixels>) {
639 self.0.borrow_mut().set_offset_from_scrollbar(point);
640 }
641
642 pub fn max_offset_for_scrollbar(&self) -> Point<Pixels> {
645 let state = self.0.borrow();
646 point(Pixels::ZERO, state.max_scroll_offset())
647 }
648
649 pub fn scroll_px_offset_for_scrollbar(&self) -> Point<Pixels> {
651 let state = &self.0.borrow();
652
653 if state.logical_scroll_top.is_none() && state.alignment == ListAlignment::Bottom {
654 return Point::new(px(0.), -state.max_scroll_offset());
655 }
656
657 let logical_scroll_top = state.logical_scroll_top();
658
659 let mut cursor = state.items.cursor::<ListItemSummary>(());
660 let summary: ListItemSummary =
661 cursor.summary(&Count(logical_scroll_top.item_ix), Bias::Right);
662 let content_height = state.items.summary().height;
663 let drag_offset =
664 content_height - state.scrollbar_drag_start_height.unwrap_or(content_height);
666 let offset = summary.height + logical_scroll_top.offset_in_item - drag_offset;
667
668 Point::new(px(0.), -offset)
669 }
670
671 pub fn viewport_bounds(&self) -> Bounds<Pixels> {
673 self.0.borrow().last_layout_bounds.unwrap_or_default()
674 }
675}
676
677impl StateInner {
678 fn max_scroll_offset(&self) -> Pixels {
679 let bounds = self.last_layout_bounds.unwrap_or_default();
680 let height = self
681 .scrollbar_drag_start_height
682 .unwrap_or_else(|| self.items.summary().height);
683 (height - bounds.size.height).max(px(0.))
684 }
685
686 fn visible_range(
687 items: &SumTree<ListItem>,
688 height: Pixels,
689 scroll_top: &ListOffset,
690 ) -> Range<usize> {
691 let mut cursor = items.cursor::<ListItemSummary>(());
692 cursor.seek(&Count(scroll_top.item_ix), Bias::Right);
693 let start_y = cursor.start().height + scroll_top.offset_in_item;
694 cursor.seek_forward(&Height(start_y + height), Bias::Left);
695 scroll_top.item_ix..cursor.start().count + 1
696 }
697
698 fn scroll(
699 &mut self,
700 scroll_top: &ListOffset,
701 height: Pixels,
702 delta: Point<Pixels>,
703 current_view: EntityId,
704 window: &mut Window,
705 cx: &mut App,
706 ) {
707 if self.reset {
710 return;
711 }
712
713 let padding = self.last_padding.unwrap_or_default();
714 let scroll_max =
715 (self.items.summary().height + padding.top + padding.bottom - height).max(px(0.));
716 let new_scroll_top = (self.scroll_top(scroll_top) - delta.y)
717 .max(px(0.))
718 .min(scroll_max);
719
720 if self.alignment == ListAlignment::Bottom && new_scroll_top == scroll_max {
721 self.logical_scroll_top = None;
722 } else {
723 let (start, ..) =
724 self.items
725 .find::<ListItemSummary, _>((), &Height(new_scroll_top), Bias::Right);
726 let item_ix = start.count;
727 let offset_in_item = new_scroll_top - start.height;
728 self.logical_scroll_top = Some(ListOffset {
729 item_ix,
730 offset_in_item,
731 });
732 }
733
734 if delta.y > px(0.) {
735 self.follow_state.stop_following();
736 }
737
738 if let Some(handler) = self.scroll_handler.as_mut() {
739 let visible_range = Self::visible_range(&self.items, height, scroll_top);
740 handler(
741 &ListScrollEvent {
742 visible_range,
743 count: self.items.summary().count,
744 is_scrolled: self.logical_scroll_top.is_some(),
745 is_following_tail: matches!(
746 self.follow_state,
747 FollowState::Tail { is_following: true }
748 ),
749 },
750 window,
751 cx,
752 );
753 }
754
755 cx.notify(current_view);
756 }
757
758 fn logical_scroll_top(&self) -> ListOffset {
759 self.logical_scroll_top
760 .unwrap_or_else(|| match self.alignment {
761 ListAlignment::Top => ListOffset {
762 item_ix: 0,
763 offset_in_item: px(0.),
764 },
765 ListAlignment::Bottom => ListOffset {
766 item_ix: self.items.summary().count,
767 offset_in_item: px(0.),
768 },
769 })
770 }
771
772 fn scroll_top(&self, logical_scroll_top: &ListOffset) -> Pixels {
773 let (start, ..) = self.items.find::<ListItemSummary, _>(
774 (),
775 &Count(logical_scroll_top.item_ix),
776 Bias::Right,
777 );
778 start.height + logical_scroll_top.offset_in_item
779 }
780
781 fn layout_all_items(
782 &mut self,
783 available_width: Pixels,
784 render_item: &mut RenderItemFn,
785 window: &mut Window,
786 cx: &mut App,
787 ) {
788 match &mut self.measuring_behavior {
789 ListMeasuringBehavior::Visible => {
790 return;
791 }
792 ListMeasuringBehavior::Measure(has_measured) => {
793 if *has_measured {
794 return;
795 }
796 *has_measured = true;
797 }
798 }
799
800 let mut cursor = self.items.cursor::<Count>(());
801 let available_item_space = size(
802 AvailableSpace::Definite(available_width),
803 AvailableSpace::MinContent,
804 );
805
806 let mut measured_items = Vec::default();
807
808 for (ix, item) in cursor.enumerate() {
809 let size = item.size().unwrap_or_else(|| {
810 let mut element = render_item(ix, window, cx);
811 element.layout_as_root(available_item_space, window, cx)
812 });
813
814 measured_items.push(ListItem::Measured {
815 size,
816 focus_handle: item.focus_handle(),
817 });
818 }
819
820 self.items = SumTree::from_iter(measured_items, ());
821 }
822
823 fn layout_items(
824 &mut self,
825 available_width: Option<Pixels>,
826 available_height: Pixels,
827 padding: &Edges<Pixels>,
828 render_item: &mut RenderItemFn,
829 window: &mut Window,
830 cx: &mut App,
831 ) -> LayoutItemsResponse {
832 let old_items = self.items.clone();
833 let mut measured_items = VecDeque::new();
834 let mut item_layouts = VecDeque::new();
835 let mut rendered_height = padding.top;
836 let mut max_item_width = px(0.);
837 let mut scroll_top = self.logical_scroll_top();
838
839 if self.follow_state.is_following() {
840 scroll_top = ListOffset {
841 item_ix: self.items.summary().count,
842 offset_in_item: px(0.),
843 };
844 self.logical_scroll_top = Some(scroll_top);
845 }
846
847 let mut rendered_focused_item = false;
848
849 let available_item_space = size(
850 available_width.map_or(AvailableSpace::MinContent, |width| {
851 AvailableSpace::Definite(width)
852 }),
853 AvailableSpace::MinContent,
854 );
855
856 let mut cursor = old_items.cursor::<Count>(());
857
858 cursor.seek(&Count(scroll_top.item_ix), Bias::Right);
860 for (ix, item) in cursor.by_ref().enumerate() {
861 let visible_height = rendered_height - scroll_top.offset_in_item;
862 if visible_height >= available_height + self.overdraw {
863 break;
864 }
865
866 let mut size = item.size();
868
869 if visible_height < available_height || size.is_none() {
871 let item_index = scroll_top.item_ix + ix;
872 let mut element = render_item(item_index, window, cx);
873 let element_size = element.layout_as_root(available_item_space, window, cx);
874 size = Some(element_size);
875
876 if ix == 0 {
880 if let Some(pending_scroll) = self.pending_scroll.take() {
881 if pending_scroll.item_ix == scroll_top.item_ix {
882 scroll_top.offset_in_item =
883 Pixels(pending_scroll.fraction * element_size.height.0);
884 self.logical_scroll_top = Some(scroll_top);
885 }
886 }
887 }
888
889 if visible_height < available_height {
890 item_layouts.push_back(ItemLayout {
891 index: item_index,
892 element,
893 size: element_size,
894 });
895 if item.contains_focused(window, cx) {
896 rendered_focused_item = true;
897 }
898 }
899 }
900
901 let size = size.unwrap();
902 rendered_height += size.height;
903 max_item_width = max_item_width.max(size.width);
904 measured_items.push_back(ListItem::Measured {
905 size,
906 focus_handle: item.focus_handle(),
907 });
908 }
909 rendered_height += padding.bottom;
910
911 cursor.seek(&Count(scroll_top.item_ix), Bias::Right);
913
914 if rendered_height - scroll_top.offset_in_item < available_height {
917 while rendered_height < available_height {
918 cursor.prev();
919 if let Some(item) = cursor.item() {
920 let item_index = cursor.start().0;
921 let mut element = render_item(item_index, window, cx);
922 let element_size = element.layout_as_root(available_item_space, window, cx);
923 let focus_handle = item.focus_handle();
924 rendered_height += element_size.height;
925 measured_items.push_front(ListItem::Measured {
926 size: element_size,
927 focus_handle,
928 });
929 item_layouts.push_front(ItemLayout {
930 index: item_index,
931 element,
932 size: element_size,
933 });
934 if item.contains_focused(window, cx) {
935 rendered_focused_item = true;
936 }
937 } else {
938 break;
939 }
940 }
941
942 scroll_top = ListOffset {
943 item_ix: cursor.start().0,
944 offset_in_item: rendered_height - available_height,
945 };
946
947 match self.alignment {
948 ListAlignment::Top => {
949 scroll_top.offset_in_item = scroll_top.offset_in_item.max(px(0.));
950 self.logical_scroll_top = Some(scroll_top);
951 }
952 ListAlignment::Bottom => {
953 scroll_top = ListOffset {
954 item_ix: cursor.start().0,
955 offset_in_item: rendered_height - available_height,
956 };
957 self.logical_scroll_top = None;
958 }
959 };
960 }
961
962 let mut leading_overdraw = scroll_top.offset_in_item;
964 while leading_overdraw < self.overdraw {
965 cursor.prev();
966 if let Some(item) = cursor.item() {
967 let size = if let ListItem::Measured { size, .. } = item {
968 *size
969 } else {
970 let mut element = render_item(cursor.start().0, window, cx);
971 element.layout_as_root(available_item_space, window, cx)
972 };
973
974 leading_overdraw += size.height;
975 measured_items.push_front(ListItem::Measured {
976 size,
977 focus_handle: item.focus_handle(),
978 });
979 } else {
980 break;
981 }
982 }
983
984 let measured_range = cursor.start().0..(cursor.start().0 + measured_items.len());
985 let mut cursor = old_items.cursor::<Count>(());
986 let mut new_items = cursor.slice(&Count(measured_range.start), Bias::Right);
987 new_items.extend(measured_items, ());
988 cursor.seek(&Count(measured_range.end), Bias::Right);
989 new_items.append(cursor.suffix(), ());
990 self.items = new_items;
991
992 if self.follow_state.has_stopped_following() {
996 let padding = self.last_padding.unwrap_or_default();
997 let total_height = self.items.summary().height + padding.top + padding.bottom;
998 let scroll_offset = self.scroll_top(&scroll_top);
999 if scroll_offset + available_height >= total_height - px(1.0) {
1000 self.follow_state.start_following();
1001 }
1002 }
1003
1004 if !rendered_focused_item {
1008 let mut cursor = self
1009 .items
1010 .filter::<_, Count>((), |summary| summary.has_focus_handles);
1011 cursor.next();
1012 while let Some(item) = cursor.item() {
1013 if item.contains_focused(window, cx) {
1014 let item_index = cursor.start().0;
1015 let mut element = render_item(cursor.start().0, window, cx);
1016 let size = element.layout_as_root(available_item_space, window, cx);
1017 item_layouts.push_back(ItemLayout {
1018 index: item_index,
1019 element,
1020 size,
1021 });
1022 break;
1023 }
1024 cursor.next();
1025 }
1026 }
1027
1028 LayoutItemsResponse {
1029 max_item_width,
1030 scroll_top,
1031 item_layouts,
1032 }
1033 }
1034
1035 fn prepaint_items(
1036 &mut self,
1037 bounds: Bounds<Pixels>,
1038 padding: Edges<Pixels>,
1039 autoscroll: bool,
1040 render_item: &mut RenderItemFn,
1041 window: &mut Window,
1042 cx: &mut App,
1043 ) -> Result<LayoutItemsResponse, ListOffset> {
1044 window.transact(|window| {
1045 match self.measuring_behavior {
1046 ListMeasuringBehavior::Measure(has_measured) if !has_measured => {
1047 self.layout_all_items(bounds.size.width, render_item, window, cx);
1048 }
1049 _ => {}
1050 }
1051
1052 let mut layout_response = self.layout_items(
1053 Some(bounds.size.width),
1054 bounds.size.height,
1055 &padding,
1056 render_item,
1057 window,
1058 cx,
1059 );
1060
1061 window.take_autoscroll();
1063
1064 if bounds.size.height > padding.top + padding.bottom {
1066 let mut item_origin = bounds.origin + Point::new(px(0.), padding.top);
1067 item_origin.y -= layout_response.scroll_top.offset_in_item;
1068 for item in &mut layout_response.item_layouts {
1069 window.with_content_mask(Some(ContentMask { bounds }), |window| {
1070 item.element.prepaint_at(item_origin, window, cx);
1071 });
1072
1073 if let Some(autoscroll_bounds) = window.take_autoscroll()
1074 && autoscroll
1075 {
1076 if autoscroll_bounds.top() < bounds.top() {
1077 return Err(ListOffset {
1078 item_ix: item.index,
1079 offset_in_item: autoscroll_bounds.top() - item_origin.y,
1080 });
1081 } else if autoscroll_bounds.bottom() > bounds.bottom() {
1082 let mut cursor = self.items.cursor::<Count>(());
1083 cursor.seek(&Count(item.index), Bias::Right);
1084 let mut height = bounds.size.height - padding.top - padding.bottom;
1085
1086 height -= autoscroll_bounds.bottom() - item_origin.y;
1088
1089 while height > Pixels::ZERO {
1091 cursor.prev();
1092 let Some(item) = cursor.item() else { break };
1093
1094 let size = item.size().unwrap_or_else(|| {
1095 let mut item = render_item(cursor.start().0, window, cx);
1096 let item_available_size =
1097 size(bounds.size.width.into(), AvailableSpace::MinContent);
1098 item.layout_as_root(item_available_size, window, cx)
1099 });
1100 height -= size.height;
1101 }
1102
1103 return Err(ListOffset {
1104 item_ix: cursor.start().0,
1105 offset_in_item: if height < Pixels::ZERO {
1106 -height
1107 } else {
1108 Pixels::ZERO
1109 },
1110 });
1111 }
1112 }
1113
1114 item_origin.y += item.size.height;
1115 }
1116 } else {
1117 layout_response.item_layouts.clear();
1118 }
1119
1120 Ok(layout_response)
1121 })
1122 }
1123
1124 fn set_offset_from_scrollbar(&mut self, point: Point<Pixels>) {
1127 let Some(bounds) = self.last_layout_bounds else {
1128 return;
1129 };
1130 let height = bounds.size.height;
1131
1132 let padding = self.last_padding.unwrap_or_default();
1133 let content_height = self.items.summary().height;
1134 let scroll_max = (content_height + padding.top + padding.bottom - height).max(px(0.));
1135 let drag_offset =
1136 content_height - self.scrollbar_drag_start_height.unwrap_or(content_height);
1138 let new_scroll_top = (point.y - drag_offset).abs().max(px(0.)).min(scroll_max);
1139
1140 self.follow_state.stop_following();
1141
1142 if self.alignment == ListAlignment::Bottom && new_scroll_top == scroll_max {
1143 self.logical_scroll_top = None;
1144 } else {
1145 let (start, _, _) =
1146 self.items
1147 .find::<ListItemSummary, _>((), &Height(new_scroll_top), Bias::Right);
1148
1149 let item_ix = start.count;
1150 let offset_in_item = new_scroll_top - start.height;
1151 self.logical_scroll_top = Some(ListOffset {
1152 item_ix,
1153 offset_in_item,
1154 });
1155 }
1156 }
1157}
1158
1159impl std::fmt::Debug for ListItem {
1160 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
1161 match self {
1162 Self::Unmeasured { .. } => write!(f, "Unrendered"),
1163 Self::Measured { size, .. } => f.debug_struct("Rendered").field("size", size).finish(),
1164 }
1165 }
1166}
1167
1168#[derive(Debug, Clone, Copy, Default)]
1171pub struct ListOffset {
1172 pub item_ix: usize,
1174 pub offset_in_item: Pixels,
1176}
1177
1178impl Element for List {
1179 type RequestLayoutState = ();
1180 type PrepaintState = ListPrepaintState;
1181
1182 fn id(&self) -> Option<crate::ElementId> {
1183 None
1184 }
1185
1186 fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
1187 None
1188 }
1189
1190 fn request_layout(
1191 &mut self,
1192 _id: Option<&GlobalElementId>,
1193 _inspector_id: Option<&InspectorElementId>,
1194 window: &mut Window,
1195 cx: &mut App,
1196 ) -> (crate::LayoutId, Self::RequestLayoutState) {
1197 let layout_id = match self.sizing_behavior {
1198 ListSizingBehavior::Infer => {
1199 let mut style = Style::default();
1200 style.overflow.y = Overflow::Scroll;
1201 style.refine(&self.style);
1202 window.with_text_style(style.text_style().cloned(), |window| {
1203 let state = &mut *self.state.0.borrow_mut();
1204
1205 let available_height = if let Some(last_bounds) = state.last_layout_bounds {
1206 last_bounds.size.height
1207 } else {
1208 state.overdraw
1211 };
1212 let padding = style.padding.to_pixels(
1213 state.last_layout_bounds.unwrap_or_default().size.into(),
1214 window.rem_size(),
1215 );
1216
1217 let layout_response = state.layout_items(
1218 None,
1219 available_height,
1220 &padding,
1221 &mut self.render_item,
1222 window,
1223 cx,
1224 );
1225 let max_element_width = layout_response.max_item_width;
1226
1227 let summary = state.items.summary();
1228 let total_height = summary.height;
1229
1230 window.request_measured_layout(
1231 style,
1232 move |known_dimensions, available_space, _window, _cx| {
1233 let width =
1234 known_dimensions
1235 .width
1236 .unwrap_or(match available_space.width {
1237 AvailableSpace::Definite(x) => x,
1238 AvailableSpace::MinContent | AvailableSpace::MaxContent => {
1239 max_element_width
1240 }
1241 });
1242 let height = match available_space.height {
1243 AvailableSpace::Definite(height) => total_height.min(height),
1244 AvailableSpace::MinContent | AvailableSpace::MaxContent => {
1245 total_height
1246 }
1247 };
1248 size(width, height)
1249 },
1250 )
1251 })
1252 }
1253 ListSizingBehavior::Auto => {
1254 let mut style = Style::default();
1255 style.refine(&self.style);
1256 window.with_text_style(style.text_style().cloned(), |window| {
1257 window.request_layout(style, None, cx)
1258 })
1259 }
1260 };
1261 (layout_id, ())
1262 }
1263
1264 fn prepaint(
1265 &mut self,
1266 _id: Option<&GlobalElementId>,
1267 _inspector_id: Option<&InspectorElementId>,
1268 bounds: Bounds<Pixels>,
1269 _: &mut Self::RequestLayoutState,
1270 window: &mut Window,
1271 cx: &mut App,
1272 ) -> ListPrepaintState {
1273 let state = &mut *self.state.0.borrow_mut();
1274 state.reset = false;
1275
1276 let mut style = Style::default();
1277 style.refine(&self.style);
1278
1279 let hitbox = window.insert_hitbox(bounds, HitboxBehavior::Normal);
1280
1281 if state
1283 .last_layout_bounds
1284 .is_none_or(|last_bounds| last_bounds.size.width != bounds.size.width)
1285 {
1286 let new_items = SumTree::from_iter(
1287 state.items.iter().map(|item| ListItem::Unmeasured {
1288 size_hint: None,
1289 focus_handle: item.focus_handle(),
1290 }),
1291 (),
1292 );
1293
1294 state.items = new_items;
1295 state.measuring_behavior.reset();
1296 }
1297
1298 let padding = style
1299 .padding
1300 .to_pixels(bounds.size.into(), window.rem_size());
1301 let layout =
1302 match state.prepaint_items(bounds, padding, true, &mut self.render_item, window, cx) {
1303 Ok(layout) => layout,
1304 Err(autoscroll_request) => {
1305 state.logical_scroll_top = Some(autoscroll_request);
1306 state
1307 .prepaint_items(bounds, padding, false, &mut self.render_item, window, cx)
1308 .unwrap()
1309 }
1310 };
1311
1312 state.last_layout_bounds = Some(bounds);
1313 state.last_padding = Some(padding);
1314 ListPrepaintState { hitbox, layout }
1315 }
1316
1317 fn paint(
1318 &mut self,
1319 _id: Option<&GlobalElementId>,
1320 _inspector_id: Option<&InspectorElementId>,
1321 bounds: Bounds<crate::Pixels>,
1322 _: &mut Self::RequestLayoutState,
1323 prepaint: &mut Self::PrepaintState,
1324 window: &mut Window,
1325 cx: &mut App,
1326 ) {
1327 let current_view = window.current_view();
1328 window.with_content_mask(Some(ContentMask { bounds }), |window| {
1329 for item in &mut prepaint.layout.item_layouts {
1330 item.element.paint(window, cx);
1331 }
1332 });
1333
1334 let list_state = self.state.clone();
1335 let height = bounds.size.height;
1336 let scroll_top = prepaint.layout.scroll_top;
1337 let hitbox_id = prepaint.hitbox.id;
1338 let mut accumulated_scroll_delta = ScrollDelta::default();
1339 window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
1340 if phase == DispatchPhase::Bubble && hitbox_id.should_handle_scroll(window) {
1341 accumulated_scroll_delta = accumulated_scroll_delta.coalesce(event.delta);
1342 let pixel_delta = accumulated_scroll_delta.pixel_delta(px(20.));
1343 list_state.0.borrow_mut().scroll(
1344 &scroll_top,
1345 height,
1346 pixel_delta,
1347 current_view,
1348 window,
1349 cx,
1350 )
1351 }
1352 });
1353 }
1354}
1355
1356impl IntoElement for List {
1357 type Element = Self;
1358
1359 fn into_element(self) -> Self::Element {
1360 self
1361 }
1362}
1363
1364impl Styled for List {
1365 fn style(&mut self) -> &mut StyleRefinement {
1366 &mut self.style
1367 }
1368}
1369
1370impl sum_tree::Item for ListItem {
1371 type Summary = ListItemSummary;
1372
1373 fn summary(&self, _: ()) -> Self::Summary {
1374 match self {
1375 ListItem::Unmeasured {
1376 size_hint,
1377 focus_handle,
1378 } => ListItemSummary {
1379 count: 1,
1380 rendered_count: 0,
1381 unrendered_count: 1,
1382 height: if let Some(size) = size_hint {
1383 size.height
1384 } else {
1385 px(0.)
1386 },
1387 has_focus_handles: focus_handle.is_some(),
1388 },
1389 ListItem::Measured {
1390 size, focus_handle, ..
1391 } => ListItemSummary {
1392 count: 1,
1393 rendered_count: 1,
1394 unrendered_count: 0,
1395 height: size.height,
1396 has_focus_handles: focus_handle.is_some(),
1397 },
1398 }
1399 }
1400}
1401
1402impl sum_tree::ContextLessSummary for ListItemSummary {
1403 fn zero() -> Self {
1404 Default::default()
1405 }
1406
1407 fn add_summary(&mut self, summary: &Self) {
1408 self.count += summary.count;
1409 self.rendered_count += summary.rendered_count;
1410 self.unrendered_count += summary.unrendered_count;
1411 self.height += summary.height;
1412 self.has_focus_handles |= summary.has_focus_handles;
1413 }
1414}
1415
1416impl<'a> sum_tree::Dimension<'a, ListItemSummary> for Count {
1417 fn zero(_cx: ()) -> Self {
1418 Default::default()
1419 }
1420
1421 fn add_summary(&mut self, summary: &'a ListItemSummary, _: ()) {
1422 self.0 += summary.count;
1423 }
1424}
1425
1426impl<'a> sum_tree::Dimension<'a, ListItemSummary> for Height {
1427 fn zero(_cx: ()) -> Self {
1428 Default::default()
1429 }
1430
1431 fn add_summary(&mut self, summary: &'a ListItemSummary, _: ()) {
1432 self.0 += summary.height;
1433 }
1434}
1435
1436impl sum_tree::SeekTarget<'_, ListItemSummary, ListItemSummary> for Count {
1437 fn cmp(&self, other: &ListItemSummary, _: ()) -> std::cmp::Ordering {
1438 self.0.partial_cmp(&other.count).unwrap()
1439 }
1440}
1441
1442impl sum_tree::SeekTarget<'_, ListItemSummary, ListItemSummary> for Height {
1443 fn cmp(&self, other: &ListItemSummary, _: ()) -> std::cmp::Ordering {
1444 self.0.partial_cmp(&other.height).unwrap()
1445 }
1446}
1447
1448#[cfg(test)]
1449mod test {
1450
1451 use gpui::{ScrollDelta, ScrollWheelEvent};
1452 use std::cell::Cell;
1453 use std::rc::Rc;
1454
1455 use crate::{
1456 self as gpui, AppContext, Context, Element, FollowMode, IntoElement, ListState, Render,
1457 Styled, TestAppContext, Window, div, list, point, px, size,
1458 };
1459
1460 #[gpui::test]
1461 fn test_reset_after_paint_before_scroll(cx: &mut TestAppContext) {
1462 let cx = cx.add_empty_window();
1463
1464 let state = ListState::new(5, crate::ListAlignment::Top, px(10.));
1465
1466 state.scroll_to(gpui::ListOffset {
1468 item_ix: 0,
1469 offset_in_item: px(0.0),
1470 });
1471
1472 struct TestView(ListState);
1473 impl Render for TestView {
1474 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1475 list(self.0.clone(), |_, _, _| {
1476 div().h(px(10.)).w_full().into_any()
1477 })
1478 .w_full()
1479 .h_full()
1480 }
1481 }
1482
1483 cx.draw(point(px(0.), px(0.)), size(px(100.), px(20.)), |_, cx| {
1485 cx.new(|_| TestView(state.clone())).into_any_element()
1486 });
1487
1488 state.reset(5);
1490
1491 cx.simulate_event(ScrollWheelEvent {
1493 position: point(px(1.), px(1.)),
1494 delta: ScrollDelta::Pixels(point(px(0.), px(-500.))),
1495 ..Default::default()
1496 });
1497
1498 assert_eq!(state.logical_scroll_top().item_ix, 0);
1500 assert_eq!(state.logical_scroll_top().offset_in_item, px(0.));
1501 }
1502
1503 #[gpui::test]
1504 fn test_scroll_by_positive_and_negative_distance(cx: &mut TestAppContext) {
1505 let cx = cx.add_empty_window();
1506
1507 let state = ListState::new(5, crate::ListAlignment::Top, px(10.));
1508
1509 struct TestView(ListState);
1510 impl Render for TestView {
1511 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1512 list(self.0.clone(), |_, _, _| {
1513 div().h(px(20.)).w_full().into_any()
1514 })
1515 .w_full()
1516 .h_full()
1517 }
1518 }
1519
1520 cx.draw(point(px(0.), px(0.)), size(px(100.), px(100.)), |_, cx| {
1522 cx.new(|_| TestView(state.clone())).into_any_element()
1523 });
1524
1525 state.scroll_by(px(30.));
1527
1528 let offset = state.logical_scroll_top();
1530 assert_eq!(offset.item_ix, 1);
1531 assert_eq!(offset.offset_in_item, px(10.));
1532
1533 state.scroll_by(px(-30.));
1535
1536 let offset = state.logical_scroll_top();
1538 assert_eq!(offset.item_ix, 0);
1539 assert_eq!(offset.offset_in_item, px(0.));
1540
1541 state.scroll_by(px(0.));
1543 let offset = state.logical_scroll_top();
1544 assert_eq!(offset.item_ix, 0);
1545 assert_eq!(offset.offset_in_item, px(0.));
1546 }
1547
1548 #[gpui::test]
1549 fn test_measure_all_after_width_change(cx: &mut TestAppContext) {
1550 let cx = cx.add_empty_window();
1551
1552 let state = ListState::new(10, crate::ListAlignment::Top, px(0.)).measure_all();
1553
1554 struct TestView(ListState);
1555 impl Render for TestView {
1556 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1557 list(self.0.clone(), |_, _, _| {
1558 div().h(px(50.)).w_full().into_any()
1559 })
1560 .w_full()
1561 .h_full()
1562 }
1563 }
1564
1565 let view = cx.update(|_, cx| cx.new(|_| TestView(state.clone())));
1566
1567 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1570 view.clone().into_any_element()
1571 });
1572 assert_eq!(state.max_offset_for_scrollbar().y, px(300.));
1573
1574 cx.draw(point(px(0.), px(0.)), size(px(200.), px(200.)), |_, _| {
1578 view.into_any_element()
1579 });
1580 assert_eq!(state.max_offset_for_scrollbar().y, px(300.));
1581 }
1582
1583 #[gpui::test]
1584 fn test_remeasure(cx: &mut TestAppContext) {
1585 let cx = cx.add_empty_window();
1586
1587 let item_height = Rc::new(Cell::new(100usize));
1591 let state = ListState::new(10, crate::ListAlignment::Top, px(10.));
1592
1593 struct TestView {
1594 state: ListState,
1595 item_height: Rc<Cell<usize>>,
1596 }
1597
1598 impl Render for TestView {
1599 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1600 let height = self.item_height.get();
1601 list(self.state.clone(), move |_, _, _| {
1602 div().h(px(height as f32)).w_full().into_any()
1603 })
1604 .w_full()
1605 .h_full()
1606 }
1607 }
1608
1609 let state_clone = state.clone();
1610 let item_height_clone = item_height.clone();
1611 let view = cx.update(|_, cx| {
1612 cx.new(|_| TestView {
1613 state: state_clone,
1614 item_height: item_height_clone,
1615 })
1616 });
1617
1618 state.scroll_to(gpui::ListOffset {
1621 item_ix: 2,
1622 offset_in_item: px(40.),
1623 });
1624
1625 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1626 view.clone().into_any_element()
1627 });
1628
1629 let offset = state.logical_scroll_top();
1630 assert_eq!(offset.item_ix, 2);
1631 assert_eq!(offset.offset_in_item, px(40.));
1632
1633 item_height.set(50);
1638 state.remeasure();
1639
1640 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1641 view.into_any_element()
1642 });
1643
1644 let offset = state.logical_scroll_top();
1645 assert_eq!(offset.item_ix, 2);
1646 assert_eq!(offset.offset_in_item, px(20.));
1647 }
1648
1649 #[gpui::test]
1650 fn test_follow_tail_stays_at_bottom_as_items_grow(cx: &mut TestAppContext) {
1651 let cx = cx.add_empty_window();
1652
1653 let item_height = Rc::new(Cell::new(50usize));
1656 let state = ListState::new(10, crate::ListAlignment::Top, px(0.));
1657
1658 struct TestView {
1659 state: ListState,
1660 item_height: Rc<Cell<usize>>,
1661 }
1662 impl Render for TestView {
1663 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1664 let height = self.item_height.get();
1665 list(self.state.clone(), move |_, _, _| {
1666 div().h(px(height as f32)).w_full().into_any()
1667 })
1668 .w_full()
1669 .h_full()
1670 }
1671 }
1672
1673 let state_clone = state.clone();
1674 let item_height_clone = item_height.clone();
1675 let view = cx.update(|_, cx| {
1676 cx.new(|_| TestView {
1677 state: state_clone,
1678 item_height: item_height_clone,
1679 })
1680 });
1681
1682 state.set_follow_mode(FollowMode::Tail);
1683
1684 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1687 view.clone().into_any_element()
1688 });
1689
1690 let offset = state.logical_scroll_top();
1693 assert_eq!(offset.item_ix, 6);
1694 assert_eq!(offset.offset_in_item, px(0.));
1695 assert!(state.is_following_tail());
1696
1697 item_height.set(80);
1700 state.remeasure();
1701
1702 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1703 view.into_any_element()
1704 });
1705
1706 let offset = state.logical_scroll_top();
1713 assert_eq!(offset.item_ix, 7);
1714 assert_eq!(offset.offset_in_item, px(40.));
1715 assert!(state.is_following_tail());
1716 }
1717
1718 #[gpui::test]
1719 fn test_follow_tail_disengages_on_user_scroll(cx: &mut TestAppContext) {
1720 let cx = cx.add_empty_window();
1721
1722 let state = ListState::new(10, crate::ListAlignment::Top, px(0.));
1724
1725 struct TestView(ListState);
1726 impl Render for TestView {
1727 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1728 list(self.0.clone(), |_, _, _| {
1729 div().h(px(50.)).w_full().into_any()
1730 })
1731 .w_full()
1732 .h_full()
1733 }
1734 }
1735
1736 state.set_follow_mode(FollowMode::Tail);
1737
1738 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, cx| {
1740 cx.new(|_| TestView(state.clone())).into_any_element()
1741 });
1742 assert!(state.is_following_tail());
1743
1744 cx.simulate_event(ScrollWheelEvent {
1747 position: point(px(50.), px(100.)),
1748 delta: ScrollDelta::Pixels(point(px(0.), px(100.))),
1749 ..Default::default()
1750 });
1751
1752 assert!(
1753 !state.is_following_tail(),
1754 "follow-tail should disengage when the user scrolls toward the start"
1755 );
1756 }
1757
1758 #[gpui::test]
1759 fn test_follow_tail_disengages_on_scrollbar_reposition(cx: &mut TestAppContext) {
1760 let cx = cx.add_empty_window();
1761
1762 let state = ListState::new(10, crate::ListAlignment::Top, px(0.)).measure_all();
1764
1765 struct TestView(ListState);
1766 impl Render for TestView {
1767 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1768 list(self.0.clone(), |_, _, _| {
1769 div().h(px(50.)).w_full().into_any()
1770 })
1771 .w_full()
1772 .h_full()
1773 }
1774 }
1775
1776 let view = cx.update(|_, cx| cx.new(|_| TestView(state.clone())));
1777
1778 state.set_follow_mode(FollowMode::Tail);
1779
1780 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1782 view.clone().into_any_element()
1783 });
1784 assert!(state.is_following_tail());
1785
1786 state.set_offset_from_scrollbar(point(px(0.), px(150.)));
1789
1790 let offset = state.logical_scroll_top();
1791 assert_eq!(offset.item_ix, 3);
1792 assert_eq!(offset.offset_in_item, px(0.));
1793 assert!(
1794 !state.is_following_tail(),
1795 "follow-tail should disengage when the scrollbar manually repositions the list"
1796 );
1797
1798 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1801 view.into_any_element()
1802 });
1803
1804 let offset = state.logical_scroll_top();
1805 assert_eq!(offset.item_ix, 3);
1806 assert_eq!(offset.offset_in_item, px(0.));
1807 }
1808
1809 #[gpui::test]
1810 fn test_set_follow_tail_snaps_to_bottom(cx: &mut TestAppContext) {
1811 let cx = cx.add_empty_window();
1812
1813 let state = ListState::new(10, crate::ListAlignment::Top, px(0.));
1815
1816 struct TestView(ListState);
1817 impl Render for TestView {
1818 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1819 list(self.0.clone(), |_, _, _| {
1820 div().h(px(50.)).w_full().into_any()
1821 })
1822 .w_full()
1823 .h_full()
1824 }
1825 }
1826
1827 let view = cx.update(|_, cx| cx.new(|_| TestView(state.clone())));
1828
1829 state.scroll_to(gpui::ListOffset {
1831 item_ix: 3,
1832 offset_in_item: px(0.),
1833 });
1834
1835 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1836 view.clone().into_any_element()
1837 });
1838
1839 let offset = state.logical_scroll_top();
1840 assert_eq!(offset.item_ix, 3);
1841 assert_eq!(offset.offset_in_item, px(0.));
1842 assert!(!state.is_following_tail());
1843
1844 state.set_follow_mode(FollowMode::Tail);
1847
1848 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1849 view.into_any_element()
1850 });
1851
1852 let offset = state.logical_scroll_top();
1855 assert_eq!(offset.item_ix, 6);
1856 assert_eq!(offset.offset_in_item, px(0.));
1857 assert!(state.is_following_tail());
1858 }
1859
1860 #[gpui::test]
1861 fn test_bottom_aligned_scrollbar_offset_at_end(cx: &mut TestAppContext) {
1862 let cx = cx.add_empty_window();
1863
1864 const ITEMS: usize = 10;
1865 const ITEM_SIZE: f32 = 50.0;
1866
1867 let state = ListState::new(
1868 ITEMS,
1869 crate::ListAlignment::Bottom,
1870 px(ITEMS as f32 * ITEM_SIZE),
1871 );
1872
1873 struct TestView(ListState);
1874 impl Render for TestView {
1875 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1876 list(self.0.clone(), |_, _, _| {
1877 div().h(px(ITEM_SIZE)).w_full().into_any()
1878 })
1879 .w_full()
1880 .h_full()
1881 }
1882 }
1883
1884 cx.draw(point(px(0.), px(0.)), size(px(100.), px(100.)), |_, cx| {
1885 cx.new(|_| TestView(state.clone())).into_any_element()
1886 });
1887
1888 assert_eq!(state.logical_scroll_top().item_ix, ITEMS);
1891
1892 let max_offset = state.max_offset_for_scrollbar();
1893 let scroll_offset = state.scroll_px_offset_for_scrollbar();
1894
1895 assert_eq!(
1896 -scroll_offset.y, max_offset.y,
1897 "scrollbar offset ({}) should equal max offset ({}) when list is pinned to bottom",
1898 -scroll_offset.y, max_offset.y,
1899 );
1900 }
1901
1902 #[gpui::test]
1906 fn test_follow_tail_reengages_when_scrolled_back_to_bottom(cx: &mut TestAppContext) {
1907 let cx = cx.add_empty_window();
1908
1909 let state = ListState::new(10, crate::ListAlignment::Top, px(0.));
1911
1912 struct TestView(ListState);
1913 impl Render for TestView {
1914 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1915 list(self.0.clone(), |_, _, _| {
1916 div().h(px(50.)).w_full().into_any()
1917 })
1918 .w_full()
1919 .h_full()
1920 }
1921 }
1922
1923 let view = cx.update(|_, cx| cx.new(|_| TestView(state.clone())));
1924
1925 state.set_follow_mode(FollowMode::Tail);
1926
1927 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1928 view.clone().into_any_element()
1929 });
1930 assert!(state.is_following_tail());
1931
1932 cx.simulate_event(ScrollWheelEvent {
1934 position: point(px(50.), px(100.)),
1935 delta: ScrollDelta::Pixels(point(px(0.), px(50.))),
1936 ..Default::default()
1937 });
1938 assert!(!state.is_following_tail());
1939
1940 cx.simulate_event(ScrollWheelEvent {
1942 position: point(px(50.), px(100.)),
1943 delta: ScrollDelta::Pixels(point(px(0.), px(-10000.))),
1944 ..Default::default()
1945 });
1946
1947 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1950 view.clone().into_any_element()
1951 });
1952 assert!(
1953 state.is_following_tail(),
1954 "follow_tail should re-engage after scrolling back to the bottom"
1955 );
1956 }
1957
1958 #[gpui::test]
1961 fn test_follow_tail_reengagement_not_fooled_by_unmeasured_items(cx: &mut TestAppContext) {
1962 let cx = cx.add_empty_window();
1963
1964 let state = ListState::new(20, crate::ListAlignment::Top, px(1000.));
1968
1969 struct TestView(ListState);
1970 impl Render for TestView {
1971 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
1972 list(self.0.clone(), |_, _, _| {
1973 div().h(px(50.)).w_full().into_any()
1974 })
1975 .w_full()
1976 .h_full()
1977 }
1978 }
1979
1980 let view = cx.update(|_, cx| cx.new(|_| TestView(state.clone())));
1981
1982 state.set_follow_mode(FollowMode::Tail);
1983
1984 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
1985 view.clone().into_any_element()
1986 });
1987 assert!(state.is_following_tail());
1988
1989 cx.simulate_event(ScrollWheelEvent {
1993 position: point(px(50.), px(100.)),
1994 delta: ScrollDelta::Pixels(point(px(0.), px(200.))),
1995 ..Default::default()
1996 });
1997 assert!(!state.is_following_tail());
1998
1999 state.remeasure_items(19..20);
2003
2004 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
2010 view.clone().into_any_element()
2011 });
2012 assert!(
2013 !state.is_following_tail(),
2014 "follow_tail should not falsely re-engage due to an unmeasured item \
2015 reducing items.summary().height"
2016 );
2017 }
2018
2019 #[gpui::test]
2020 fn test_follow_tail_reengages_after_scrollbar_disengagement(cx: &mut TestAppContext) {
2021 let cx = cx.add_empty_window();
2022
2023 let state = ListState::new(10, crate::ListAlignment::Top, px(0.)).measure_all();
2025
2026 struct TestView(ListState);
2027 impl Render for TestView {
2028 fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
2029 list(self.0.clone(), |_, _, _| {
2030 div().h(px(50.)).w_full().into_any()
2031 })
2032 .w_full()
2033 .h_full()
2034 }
2035 }
2036
2037 let view = cx.update(|_, cx| cx.new(|_| TestView(state.clone())));
2038
2039 state.set_follow_mode(FollowMode::Tail);
2040 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
2041 view.clone().into_any_element()
2042 });
2043 assert!(state.is_following_tail());
2044
2045 state.set_offset_from_scrollbar(point(px(0.), px(150.)));
2047 assert!(!state.is_following_tail());
2048
2049 state.set_offset_from_scrollbar(point(px(0.), px(300.)));
2052 cx.draw(point(px(0.), px(0.)), size(px(100.), px(200.)), |_, _| {
2053 view.into_any_element()
2054 });
2055 assert!(
2056 state.is_following_tail(),
2057 "follow_tail should re-engage after scrolling back to the bottom via the scrollbar"
2058 );
2059 }
2060}