Struct boids::flock::Flock[][src]

pub struct Flock<T: Boid<T, U>, U: BaseNum + Float> {
    pub boids: Vec<T>,
    pub goal_separation: U,
    pub goal_alignment: U,
    pub goal_cohesion: U,
    pub target: Option<Vector3<U>>,
}

Fields

boids: Vec<T>goal_separation: Ugoal_alignment: Ugoal_cohesion: Utarget: Option<Vector3<U>>

Implementations

Update all boids in the flock

Set a target for the flock to follow

Trait Implementations

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