Struct body_image::BodySink[][src]

pub struct BodySink { /* fields omitted */ }
Expand description

A logical buffer of bytes, which may or may not be RAM resident, in the process of being written.

This is the write-side corollary to BodyImage. A BodySink is always in one of the following states, as a buffering strategy:

Ram : A vector of zero, one, or many discontinuous (AKA scattered) byte buffers in Random Access Memory. This state is also used to represent an empty body (without allocation).

FsWrite : Body being written to a (temporary) file.

Implementations

Create new empty instance, which does not pre-allocate. The state is Ram with a zero-capacity vector.

Create a new Ram instance by pre-allocating a vector of buffers based on the given size estimate in bytes, assuming 8 KiB buffers. With a size_estimate of 0, this is the same as empty.

Create a new Ram instance by pre-allocating a vector of the specified capacity.

Create a new instance in state FsWrite, using a new temporary file created in dir.

Return true if in state Ram.

Return true if body is empty.

Return the current length of body in bytes.

👎 Deprecated since 2.0.0:

use push or write_all instead

Push Bytes-convertable buffer to end of Ram vector, or by writing to end of FsWrite file.

Push Bytes-convertable buffer to end of Ram vector, or by writing to end of FsWrite file.

Note the additional Into<Bytes> bound vs write_all. When in state Ram, push is more efficient than write_all if Into<Bytes> does not copy. When in state FsWrite it is the same.

Write all bytes to end of self.

Prefer push to this method if the additional bound is met. Only when in state FsWrite is this method copy free.

If Ram, convert to FsWrite by writing all bytes in RAM to a temporary file, created in dir. No-op if already FsWrite. Buffers are eagerly dropped as they are written. As a consequence, if any error result is returned (e.g. opening or writing to the file), self will be empty and in the Ram state. There is no practical recovery for the original body.

Consumes self, converts and returns as BodyImage ready for read.

Trait Implementations

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.