pub trait SessionStore: Send + Sync {
// Required methods
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionState>, StoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
state: &'life2 SessionState,
) -> Pin<Box<dyn Future<Output = Result<(), StoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
// Provided method
fn save_if_version<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
state: &'life2 SessionState,
expected_version: u64,
) -> Pin<Box<dyn Future<Output = Result<u64, StoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait { ... }
}Expand description
Port for session state persistence.
Required Methods§
Sourcefn load<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionState>, StoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionState>, StoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Load a session by ID. Returns None if not found.
Sourcefn save<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
state: &'life2 SessionState,
) -> Pin<Box<dyn Future<Output = Result<(), StoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn save<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
state: &'life2 SessionState,
) -> Pin<Box<dyn Future<Output = Result<(), StoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Persist a session by ID. Increments the version unconditionally.
Provided Methods§
Sourcefn save_if_version<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
state: &'life2 SessionState,
expected_version: u64,
) -> Pin<Box<dyn Future<Output = Result<u64, StoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn save_if_version<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
id: &'life1 SessionId,
state: &'life2 SessionState,
expected_version: u64,
) -> Pin<Box<dyn Future<Output = Result<u64, StoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Persist a session only if the current version matches expected_version.
On success the store increments the version. On version mismatch the
store returns StoreError::VersionConflict with the actual version
found, allowing the caller to reload and retry.