Enum blue_engine::TextureMode
source · pub enum TextureMode {
Clamp,
Repeat,
MirrorRepeat,
}
Expand description
Defines how the borders of texture would look like
Variants§
Clamp
Expands the texture to fit the object
Repeat
Repeats the texture instead of stretching
MirrorRepeat
Repeats the texture, but mirrors it on edges
Trait Implementations§
source§impl Clone for TextureMode
impl Clone for TextureMode
source§fn clone(&self) -> TextureMode
fn clone(&self) -> TextureMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TextureMode
impl Debug for TextureMode
source§impl PartialEq for TextureMode
impl PartialEq for TextureMode
source§fn eq(&self, other: &TextureMode) -> bool
fn eq(&self, other: &TextureMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for TextureMode
impl Eq for TextureMode
impl Send for TextureMode
impl StructuralPartialEq for TextureMode
impl Sync for TextureMode
Auto Trait Implementations§
impl Freeze for TextureMode
impl RefUnwindSafe for TextureMode
impl Unpin for TextureMode
impl UnwindSafe for TextureMode
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