Crate block_grid[−][src]
A quick, cache-conscious, blocked 2D array.
block-grid gives you a fixed-size 2D array with a blocked / tiled memory representation.
This has the sweet benefit of being much more cache-friendly if you’re often accessing nearby
coordinates. It also offers a bunch of utility methods and block access.
Example
The following example offers a tour of basic usage and some features.
use block_grid::{BlockGrid, CoordsIterator, U2}; let data: Vec<_> = (0..(4 * 6)).collect(); // Construct from row-major ordered data let grid = BlockGrid::<usize, U2>::from_row_major(4, 6, &data)?; // The 2D grid looks like: // +-----------------------+ // | 0 1 | 2 3 | 4 5 | // | 6 7 | 8 9 | 10 11 | // |-------+-------+-------| // | 12 13 | 14 15 | 16 17 | // | 18 19 | 20 21 | 22 23 | // +-----------------------+ // Indexing assert_eq!(grid[(1, 3)], 9); // Access raw array let first_five = &grid.raw()[..5]; assert_eq!(first_five, &[0, 1, 6, 7, 2]); // Iterate over blocks, and access the last let block = grid.block_iter().last().unwrap(); assert_eq!(block[(0, 1)], 17); // Iterate in row-major order for (i, &x) in grid.row_major_iter().enumerate() { assert_eq!(x, i); } // Iterate in memory order, with coordinates for ((row, col), &x) in grid.each_iter().coords() { assert_eq!(row * 6 + col, x); }
Usage
Types
The primary type is BlockGrid<T, B>, where T is the stored type and B is a generic
parameter that controls the block size (all the U* types below). A view of a 2D block,
which is stored as a contiguous piece of memory, is a Block or BlockMut.
Indexing
Indexing is by a pair of 2D coordinates, Coords, which is simply a tuple (row, column).
You can use [(i, j)] or one of the many functions. When indexing elements in a specific
Block or BlockMut, the coordinates are relative, meaning it’s the row and column
within that block.
Element Coordinates vs. Block Coordinates
Coordinates typically refer to the locations of specific elements, but they can also be used
to index entire blocks. When using BlockGrid::block_iter chained by a
.coords() call, or the Block::coords method, the returned block coordinates
instead refer to the entire block. This means that (i, j) would refer to the i-th row of
blocks and then the j-th block in that row. If you want the coordinates of the first
(top-left) element in a block, use the Block::starts_at method instead.
Iterating
There are multiple ways of iterating over a 2D array. If you simply want to visit each
element, use BlockGrid::each_iter. You can alternatively iterate in row-major order using
BlockGrid::row_major_iter. Instead of iterating over elements, you can also iterate over
entire blocks with BlockGrid::block_iter. For any of these, if you also need coordinates
while iterating, you can chain a .coords() call. If you only need a 1D iteration
count, then there’s always Iterator::enumerate.
Optional Features
Serde
To use the serde framework, enable the optional serde feature in your
Cargo.toml. There is an important sublety to its usage. Because the block size is generic
and compile-time, you have to know B when deserializing. You could write it decide based
on the input data, but I think it would lead to a bunch of extra code-gen, so I’ve left it
out. It does, however, verify that B is the same value as the one originally used to
serialize. If you always know the B value, then this shouldn’t matter at all.
Re-exports
pub use crate::iters::CoordsIterator; |
Modules
| iters | A bunch of custom 2D iterators. |
Structs
| Block | A view of a 2D block contiguous in memory. |
| BlockGrid | A fixed-size 2D array with a blocked memory representation. |
| BlockMut | A mutable view of a 2D block contiguous in memory. |
| U2 | |
| U4 | |
| U8 | |
| U16 | |
| U32 | |
| U64 | |
| U128 | |
| U256 | |
| U512 |
Traits
| BlockDim | A type that represents compile time block dimensions. |
Type Definitions
| Coords | Type alias for a 2-tuple of indices, representing 2D coordinates. |