pub fn create_app<T: Game<K, I>, K, I>(
game: T,
shared_state: K,
input: I,
game_update_rate: i32,
) -> Application<T, K, I>Expand description
Create app and return it
pub fn create_app<T: Game<K, I>, K, I>(
game: T,
shared_state: K,
input: I,
game_update_rate: i32,
) -> Application<T, K, I>Create app and return it