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blizz_ui/components/mascot/
mod.rs

1//! ASCII mascot frame, radial entrance, tile dissolve FX, and optional bobbing motion.
2
3mod component;
4mod frames;
5mod math;
6
7pub mod bobbing;
8pub mod fx;
9
10pub use bobbing::{
11  AnimationExit, AnimationOptions, BobbingFrame, BobbingPhase, bobbing_frame, bobbing_origin,
12  cycle_duration, render_cycle_frame,
13};
14pub use component::MascotComponent;
15pub use frames::{
16  MASCOT, MascotFrames, centered_origin, lines, queue_centered, queue_frame, queue_frame_owned,
17  size,
18};
19pub use fx::*;
20
21#[cfg(not(tarpaulin_include))]
22pub use bobbing::run_bobbing_animation;