1use crate::Surface;
2use crate::convert::{PixelConverter, f32_to_u8, grayscale, u8_to_f32};
3#[cfg(feature = "softbuffer")]
4use crate::sb::Zrgb;
5
6impl<S: AsRef<[[u8; 3]]> + AsMut<[[u8; 3]]>> PixelConverter<[u8; 3]> for Surface<'_, S, [u8; 3]> {
7 fn pixel_to_l8(pixel: &[u8; 3]) -> u8 {
8 f32_to_u8(Self::pixel_to_l32(pixel))
9 }
10
11 fn pixel_to_la8(pixel: &[u8; 3]) -> [u8; 2] {
12 [Self::pixel_to_l8(pixel), 255]
13 }
14
15 fn pixel_to_l32(pixel: &[u8; 3]) -> f32 {
16 grayscale(pixel[0], pixel[1], pixel[2])
17 }
18
19 fn pixel_to_la32(pixel: &[u8; 3]) -> [f32; 2] {
20 [Self::pixel_to_l32(pixel), 1.]
21 }
22
23 fn pixel_to_rgb8(pixel: &[u8; 3]) -> [u8; 3] {
24 *pixel
25 }
26
27 fn pixel_to_rgba8(pixel: &[u8; 3]) -> [u8; 4] {
28 [pixel[0], pixel[1], pixel[2], 255]
29 }
30
31 fn pixel_to_rgba32(pixel: &[u8; 3]) -> [f32; 4] {
32 [
33 u8_to_f32(pixel[0]),
34 u8_to_f32(pixel[1]),
35 u8_to_f32(pixel[2]),
36 1.,
37 ]
38 }
39
40 #[cfg(feature = "softbuffer")]
41 fn pixel_to_zrgb(pixel: &[u8; 3]) -> Zrgb {
42 Zrgb::new(pixel[0], pixel[1], pixel[2])
43 }
44}