Structs§
- Camera
Params - Camera parameters for 3D particle projection.
- Emitter
- Particle
Config - Particle
Effect - Particle
Pipeline - Shared GPU pipelines for particle simulation and rendering.
Create once, then spawn many
ParticleSysteminstances from it. - Particle
System - A single particle system instance with its own buffers and emitter state.
Uses a shared
ParticlePipelinefor GPU dispatch. - Pipeline
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