[][src]Struct blackjack::card::card::Card

pub struct Card {
    pub value: u32,
    pub symbol: Symbol,
}

This struct represents a card found in a black jack game. It contains a numeric value and a symbol

Fields

value: u32symbol: Symbol

Methods

impl Card[src]

pub fn new(value: u32, symbol: Symbol) -> Card[src]

pub fn to_u32(&self) -> u32[src]

pub fn to_string(&self) -> String[src]

pub fn score(&self) -> u32[src]

Trait Implementations

impl Copy for Card[src]

impl Clone for Card[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Card[src]

Auto Trait Implementations

impl Send for Card

impl Sync for Card

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]