[][src]Struct bk2d_mode::origin::Origin

pub struct Origin { /* fields omitted */ }

Methods

impl Origin[src]

pub fn walk(&mut self, path: Path) -> Result<()>[src]

pub fn run(&mut self, path: Path) -> Result<()>[src]

pub fn attack(&mut self, path: Path) -> Result<()>[src]

Trait Implementations

impl BK2D for Origin[src]

type Error = Error

type Player = Player

type Action = Action

type ActionResult = ()

type Public = Public

type Options = Options

Auto Trait Implementations

impl Unpin for Origin

impl Send for Origin

impl Sync for Origin

impl UnwindSafe for Origin

impl RefUnwindSafe for Origin

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]