pub fn new_platform_input_handler(
cx: AsyncWindowContext,
handler: Box<dyn InputHandler>,
) -> PlatformInputHandlerExpand description
Creates a PlatformInputHandler backed by the given gpui InputHandler.
pub fn new_platform_input_handler(
cx: AsyncWindowContext,
handler: Box<dyn InputHandler>,
) -> PlatformInputHandlerCreates a PlatformInputHandler backed by the given gpui InputHandler.