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crate::ix!();
//-------------------------------------------[.cpp/bitcoin/src/support/lockedpool.h]
/**
| OS-dependent allocation and deallocation
| of locked/pinned memory pages.
|
| Abstract base class.
|
*/
pub trait LockedPageAllocator:
AllocateLocked
+ FreeLocked
+ GetLimit { }
pub trait AllocateLocked {
/**
| Allocate and lock memory pages.
|
| If len is not a multiple of the system
| page size, it is rounded up.
|
| Returns nullptr in case of allocation
| failure.
|
| If locking the memory pages could not
| be accomplished it will still return
| the memory, however the lockingSuccess
| flag will be false. lockingSuccess
| is undefined if the allocation fails.
|
*/
fn allocate_locked(&mut self,
len: usize,
locking_success: *mut bool);
}
pub trait FreeLocked {
/**
| Unlock and free memory pages.
|
| Clear the memory before unlocking.
|
*/
fn free_locked(&mut self,
addr: *mut c_void,
len: usize);
}
pub trait GetLimit {
/**
| Get the total limit on the amount of memory
| that may be locked by this process, in
| bytes. Return size_t max if there is
| no limit or the limit is unknown. Return
| 0 if no memory can be locked at all.
|
*/
fn get_limit(&mut self) -> usize;
}
/**
| An arena manages a contiguous region
| of memory by dividing it into chunks.
|
*/
#[no_copy]
pub struct Arena {
/**
| Map to enable O(log(n)) best-fit allocation,
| as it's sorted by size
|
*/
size_to_free_chunk: ArenaSizeToChunkSortedMap,
/**
| Map from begin of free chunk to its node
| in size_to_free_chunk
|
*/
chunks_free: ArenaChunkToSizeMap,
/**
| Map from end of free chunk to its node
| in size_to_free_chunk
|
*/
chunks_free_end: ArenaChunkToSizeMap,
/**
| Map from begin of used chunk to its size
|
*/
chunks_used: HashMap<*mut u8,usize>,
/**
| Base address of arena
|
*/
base: *mut u8,
/**
| End address of arena
|
*/
end: *mut u8,
/**
| Minimum chunk alignment
|
*/
alignment: usize,
}
pub type ArenaSizeToChunkSortedMap = MultiMap<usize,*mut u8>;
pub type ArenaSizeToChunkSortedMapIterator = Box<dyn Iterator<Item = (usize, *mut u8)>>;
pub type ArenaChunkToSizeMap = HashMap<*mut u8,ArenaSizeToChunkSortedMapIterator>;
/**
| Memory statistics.
|
*/
pub struct ArenaStats
{
used: usize,
free: usize,
total: usize,
chunks_used: usize,
chunks_free: usize,
}
impl Arena {
/**
| Return whether a pointer points inside
| this arena.
|
| This returns base <= ptr < (base+size)
| so only use it for (inclusive) chunk
| starting addresses.
|
*/
pub fn address_in_arena(&self, _ptr: *mut c_void) -> bool {
todo!();
/*
return ptr >= base && ptr < end;
*/
}
pub fn new(
_base_in: *mut c_void,
_size_in: usize,
_alignment_in: usize) -> Self {
todo!();
/*
: base(static_cast<char*>(base_in)), end(static_cast<char*>(base_in) + size_in), alignment(alignment_in)
// Start with one free chunk that covers the entire arena
auto it = size_to_free_chunk.emplace(size_in, base);
chunks_free.emplace(base, it);
chunks_free_end.emplace(base + size_in, it);
*/
}
/**
| Allocate size bytes from this arena.
|
| Returns pointer on success, or 0 if memory
| is full or the application tried to allocate
| 0 bytes.
|
*/
pub fn alloc(&mut self, _size: usize) {
todo!();
/*
// Round to next multiple of alignment
size = align_up(size, alignment);
// Don't handle zero-sized chunks
if (size == 0)
return nullptr;
// Pick a large enough free-chunk. Returns an iterator pointing to the first element that is not less than key.
// This allocation strategy is best-fit. According to "Dynamic Storage Allocation: A Survey and Critical Review",
// Wilson et. al. 1995, https://www.scs.stanford.edu/14wi-cs140/sched/readings/wilson.pdf, best-fit and first-fit
// policies seem to work well in practice.
auto size_ptr_it = size_to_free_chunk.lower_bound(size);
if (size_ptr_it == size_to_free_chunk.end())
return nullptr;
// Create the used-chunk, taking its space from the end of the free-chunk
const size_t size_remaining = size_ptr_it->first - size;
auto allocated = chunks_used.emplace(size_ptr_it->second + size_remaining, size).first;
chunks_free_end.erase(size_ptr_it->second + size_ptr_it->first);
if (size_ptr_it->first == size) {
// whole chunk is used up
chunks_free.erase(size_ptr_it->second);
} else {
// still some memory left in the chunk
auto it_remaining = size_to_free_chunk.emplace(size_remaining, size_ptr_it->second);
chunks_free[size_ptr_it->second] = it_remaining;
chunks_free_end.emplace(size_ptr_it->second + size_remaining, it_remaining);
}
size_to_free_chunk.erase(size_ptr_it);
return reinterpret_cast<c_void*>(allocated->first);
*/
}
/**
| Free a previously allocated chunk of
| memory.
|
| Freeing the zero pointer has no effect.
|
| Raises std::runtime_error in case
| of error.
|
*/
pub fn free(&mut self, _ptr: *mut c_void) {
todo!();
/*
// Freeing the nullptr pointer is OK.
if (ptr == nullptr) {
return;
}
// Remove chunk from used map
auto i = chunks_used.find(static_cast<char*>(ptr));
if (i == chunks_used.end()) {
throw std::runtime_error("Arena: invalid or double free");
}
std::pair<char*, size_t> freed = *i;
chunks_used.erase(i);
// coalesce freed with previous chunk
auto prev = chunks_free_end.find(freed.first);
if (prev != chunks_free_end.end()) {
freed.first -= prev->second->first;
freed.second += prev->second->first;
size_to_free_chunk.erase(prev->second);
chunks_free_end.erase(prev);
}
// coalesce freed with chunk after freed
auto next = chunks_free.find(freed.first + freed.second);
if (next != chunks_free.end()) {
freed.second += next->second->first;
size_to_free_chunk.erase(next->second);
chunks_free.erase(next);
}
// Add/set space with coalesced free chunk
auto it = size_to_free_chunk.emplace(freed.second, freed.first);
chunks_free[freed.first] = it;
chunks_free_end[freed.first + freed.second] = it;
*/
}
/**
| Get arena usage statistics
|
*/
pub fn stats(&self) -> ArenaStats {
todo!();
/*
ArenaStats r{ 0, 0, 0, chunks_used.size(), chunks_free.size() };
for (const auto& chunk: chunks_used)
r.used += chunk.second;
for (const auto& chunk: chunks_free)
r.free += chunk.second->first;
r.total = r.used + r.free;
return r;
*/
}
#[cfg(ARENA_DEBUG)]
pub fn walk(&self) {
todo!();
/*
for (const auto& chunk: chunks_used)
printchunk(chunk.first, chunk.second, true);
std::cout << std::endl;
for (const auto& chunk: chunks_free)
printchunk(chunk.first, chunk.second->first, false);
std::cout << std::endl;
*/
}
}
/**
| Pool for locked memory chunks.
|
| To avoid sensitive key data from being
| swapped to disk, the memory in this pool
| is locked/pinned.
|
| An arena manages a contiguous region
| of memory. The pool starts out with one
| arena but can grow to multiple arenas
| if the need arises.
|
| Unlike a normal C heap, the administrative
| structures are separate from the managed
| memory. This has been done as the sizes
| and bases of objects are not in themselves
| sensitive information, as to conserve
| precious locked memory. In some operating
| systems the amount of memory that can
| be locked is small.
|
*/
#[no_copy]
pub struct LockedPool {
allocator: Box<dyn LockedPageAllocator>,
arenas: LinkedList<locked_pool::LockedPageArena>,
lf_cb: locked_pool::LockingFailed_Callback,
cumulative_bytes_locked: usize,
/**
| Mutex protects access to this pool's
| data structures, including arenas.
|
*/
mutex: RefCell<RawMutex>,
}
pub mod locked_pool {
use super::*;
/**
| Size of one arena of locked memory. This
| is a compromise.
|
| Do not set this too low, as managing many
| arenas will increase allocation and
| deallocation overhead. Setting it
| too high allocates more locked memory
| from the OS than strictly necessary.
|
*/
pub const ARENA_SIZE: usize = 256 * 1024;
/**
| Chunk alignment. Another compromise.
| Setting this too high will waste memory,
| setting it too low will facilitate fragmentation.
|
*/
pub const ARENA_ALIGN: usize = 16;
/**
| Callback when allocation succeeds
| but locking fails.
|
*/
pub type LockingFailed_Callback = fn();
/**
| Memory statistics.
|
*/
pub struct Stats
{
used: usize,
free: usize,
total: usize,
locked: usize,
chunks_used: usize,
chunks_free: usize,
}
/**
| Create an arena from locked pages
|
*/
pub struct LockedPageArena {
base0: Arena,
base1: *mut c_void,
size: usize,
allocator: *mut dyn LockedPageAllocator,
}
impl Drop for LockedPageArena {
fn drop(&mut self) {
todo!();
/*
allocator->FreeLocked(base, size);
*/
}
}
impl LockedPageArena {
pub fn new(
_allocator_in: *mut dyn LockedPageAllocator,
_base_in: *mut c_void,
_size_in: usize,
_align_in: usize) -> Self {
todo!();
/*
: Arena(base_in, size_in, align_in), base(base_in), size(size_in), allocator(allocator_in)
*/
}
}
}
impl LockedPool {
/**
| Create a new LockedPool. This takes
| ownership of the MemoryPageLocker,
| you can only instantiate this with LockedPool(std::move(...)).
|
| The second argument is an optional callback
| when locking a newly allocated arena
| failed.
|
| If this callback is provided and returns
| false, the allocation fails (hard fail),
| if it returns true the allocation proceeds,
| but it could warn.
|
*/
pub fn new(
_allocator_in: Box<dyn LockedPageAllocator>,
_lf_cb_in: locked_pool::LockingFailed_Callback) -> Self {
todo!();
/*
: allocator(std::move(allocator_in)), lf_cb(lf_cb_in), cumulative_bytes_locked(0)
*/
}
/**
| Allocate size bytes from this arena.
|
| Returns pointer on success, or 0 if memory
| is full or the application tried to allocate
| 0 bytes.
|
*/
pub fn alloc(&mut self, _size: usize) {
todo!();
/*
std::lock_guard<std::mutex> lock(mutex);
// Don't handle impossible sizes
if (size == 0 || size > ARENA_SIZE)
return nullptr;
// Try allocating from each current arena
for (auto &arena: arenas) {
c_void *addr = arena.alloc(size);
if (addr) {
return addr;
}
}
// If that fails, create a new one
if (new_arena(ARENA_SIZE, ARENA_ALIGN)) {
return arenas.back().alloc(size);
}
return nullptr;
*/
}
/**
| Free a previously allocated chunk of
| memory.
|
| Freeing the zero pointer has no effect.
|
| Raises std::runtime_error in case
| of error.
|
*/
pub fn free(&mut self, _ptr: *mut c_void) {
todo!();
/*
std::lock_guard<std::mutex> lock(mutex);
// TODO we can do better than this linear search by keeping a map of arena
// extents to arena, and looking up the address.
for (auto &arena: arenas) {
if (arena.addressInArena(ptr)) {
arena.free(ptr);
return;
}
}
throw std::runtime_error("LockedPool: invalid address not pointing to any arena");
*/
}
/**
| Get pool usage statistics
|
*/
pub fn stats(&self) -> locked_pool::Stats {
todo!();
/*
std::lock_guard<std::mutex> lock(mutex);
LockedPool::Stats r{0, 0, 0, cumulative_bytes_locked, 0, 0};
for (const auto &arena: arenas) {
Arena::Stats i = arena.stats();
r.used += i.used;
r.free += i.free;
r.total += i.total;
r.chunks_used += i.chunks_used;
r.chunks_free += i.chunks_free;
}
return r;
*/
}
pub fn new_arena(&mut self,
_size: usize,
_align: usize) -> bool {
todo!();
/*
bool locked;
// If this is the first arena, handle this specially: Cap the upper size
// by the process limit. This makes sure that the first arena will at least
// be locked. An exception to this is if the process limit is 0:
// in this case no memory can be locked at all so we'll skip past this logic.
if (arenas.empty()) {
size_t limit = allocator->GetLimit();
if (limit > 0) {
size = std::min(size, limit);
}
}
c_void *addr = allocator->AllocateLocked(size, &locked);
if (!addr) {
return false;
}
if (locked) {
cumulative_bytes_locked += size;
} else if (lf_cb) { // Call the locking-failed callback if locking failed
if (!lf_cb()) { // If the callback returns false, free the memory and fail, otherwise consider the user warned and proceed.
allocator->FreeLocked(addr, size);
return false;
}
}
arenas.emplace_back(allocator.get(), addr, size, align);
return true;
*/
}
}
/**
| Singleton class to keep track of locked
| (ie, non-swappable) memory, for use
| in std::allocator templates.
|
| Some implementations of the STL allocate
| memory in some constructors (i.e.,
| see MSVC's vector<T> implementation where
| it allocates 1 byte of memory in the allocator.)
|
| Due to the unpredictable order of static
| initializers, we have to make sure the
| LockedPoolManager instance exists
| before any other STL-based objects
| that use secure_allocator are created.
| So instead of having LockedPoolManager
| also be static-initialized, it is created
| on demand.
|
*/
pub struct LockedPoolManager {
base: LockedPool,
}
lazy_static!{
/*
static LockedPoolManager* _instance;
LockedPoolManager* LockedPoolManager::_instance = nullptr;
*/
}
impl LockedPoolManager {
/**
| Return the current instance, or create
| it once
|
*/
pub fn instance() -> &'static mut LockedPoolManager {
todo!();
/*
static std::once_flag init_flag;
std::call_once(init_flag, LockedPoolManager::CreateInstance);
return *LockedPoolManager::_instance;
*/
}
pub fn new(_allocator_in: Box<dyn LockedPageAllocator>) -> Self {
todo!();
/*
: LockedPool(std::move(allocator_in), &LockedPoolManager::LockingFailed)
*/
}
/**
| Called when locking fails, warn the
| user here
|
*/
pub fn locking_failed(&mut self) -> bool {
todo!();
/*
// TODO: log something but how? without including util.h
return true;
*/
}
/**
| Create a new LockedPoolManager specialized
| to the OS
|
*/
pub fn create_instance(&mut self) {
todo!();
/*
// Using a local static instance guarantees that the object is initialized
// when it's first needed and also deinitialized after all objects that use
// it are done with it. I can think of one unlikely scenario where we may
// have a static deinitialization order/problem, but the check in
// LockedPoolManagerBase's destructor helps us detect if that ever happens.
#ifdef WIN32
std::unique_ptr<LockedPageAllocator> allocator(new Win32LockedPageAllocator());
#else
std::unique_ptr<LockedPageAllocator> allocator(new PosixLockedPageAllocator());
#endif
static LockedPoolManager instance(std::move(allocator));
LockedPoolManager::_instance = &instance;
*/
}
}
//-------------------------------------------[.cpp/bitcoin/src/support/lockedpool.cpp]
/**
| Align up to power of 2
|
*/
#[inline] pub fn align_up(
_x: usize,
_align: usize) -> usize {
todo!();
/*
return (x + align - 1) & ~(align - 1);
*/
}
#[cfg(ARENA_DEBUG)]
pub fn printchunk(
base: *mut c_void,
sz: usize,
used: bool) {
todo!();
/*
std::cout <<
"0x" << std::hex << std::setw(16) << std::setfill('0') << base <<
" 0x" << std::hex << std::setw(16) << std::setfill('0') << sz <<
" 0x" << used << std::endl;
*/
}
/* --- Implementation: Win32LockedPageAllocator --- */
/**
| LockedPageAllocator specialized
| for Windows.
|
*/
#[cfg(WIN32)]
#[derive(Default)]
pub struct Win32LockedPageAllocator {
base: LockedPageAllocator,
page_size: usize,
}
#[cfg(WIN32)]
impl Win32LockedPageAllocator {
#[cfg(WIN32)]
pub fn new() -> Self {
todo!();
/*
// Determine system page size in bytes
SYSTEM_INFO sSysInfo;
GetSystemInfo(&sSysInfo);
page_size = sSysInfo.dwPageSize;
*/
}
#[cfg(WIN32)]
pub fn allocate_locked(&mut self,
len: usize,
locking_success: *mut bool) {
todo!();
/*
len = align_up(len, page_size);
c_void *addr = VirtualAlloc(nullptr, len, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
if (addr) {
// VirtualLock is used to attempt to keep keying material out of swap. Note
// that it does not provide this as a guarantee, but, in practice, memory
// that has been VirtualLock'd almost never gets written to the pagefile
// except in rare circumstances where memory is extremely low.
*lockingSuccess = VirtualLock(const_cast<c_void*>(addr), len) != 0;
}
return addr;
*/
}
#[cfg(WIN32)]
pub fn free_locked(&mut self,
addr: *mut c_void,
len: usize) {
todo!();
/*
len = align_up(len, page_size);
memory_cleanse(addr, len);
VirtualUnlock(const_cast<c_void*>(addr), len);
*/
}
#[cfg(WIN32)]
pub fn get_limit(&mut self) -> usize {
todo!();
/*
// TODO is there a limit on Windows, how to get it?
return std::numeric_limits<size_t>::max();
*/
}
}
/* --- Implementation: PosixLockedPageAllocator --- */
/**
| LockedPageAllocator specialized
| for OSes that don't try to be special
| snowflakes.
|
*/
#[cfg(not(WIN32))]
pub struct PosixLockedPageAllocator {
page_size: usize,
}
#[cfg(not(WIN32))]
impl LockedPageAllocator for PosixLockedPageAllocator {
}
#[cfg(not(WIN32))]
impl AllocateLocked for PosixLockedPageAllocator {
fn allocate_locked(&mut self,
_len: usize,
_locking_success: *mut bool) {
todo!();
/*
c_void *addr;
len = align_up(len, page_size);
addr = mmap(nullptr, len, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
if (addr == MAP_FAILED) {
return nullptr;
}
if (addr) {
*lockingSuccess = mlock(addr, len) == 0;
#if defined(MADV_DONTDUMP) // Linux
madvise(addr, len, MADV_DONTDUMP);
#elif defined(MADV_NOCORE) // FreeBSD
madvise(addr, len, MADV_NOCORE);
#endif
}
return addr;
*/
}
}
#[cfg(not(WIN32))]
impl FreeLocked for PosixLockedPageAllocator {
fn free_locked(&mut self,
_addr: *mut c_void,
_len: usize) {
todo!();
/*
len = align_up(len, page_size);
memory_cleanse(addr, len);
munlock(addr, len);
munmap(addr, len);
*/
}
}
#[cfg(not(WIN32))]
impl GetLimit for PosixLockedPageAllocator {
fn get_limit(&mut self) -> usize {
todo!();
/*
#ifdef RLIMIT_MEMLOCK
struct rlimit rlim;
if (getrlimit(RLIMIT_MEMLOCK, &rlim) == 0) {
if (rlim.rlim_cur != RLIM_INFINITY) {
return rlim.rlim_cur;
}
}
#endif
return std::numeric_limits<size_t>::max();
*/
}
}
#[cfg(not(WIN32))]
impl Default for PosixLockedPageAllocator {
fn default() -> Self {
todo!();
/*
// Determine system page size in bytes
#if defined(PAGESIZE) // defined in limits.h
page_size = PAGESIZE;
#else // assume some POSIX OS
page_size = sysconf(_SC_PAGESIZE);
#endif
*/
}
}
/**
| Some systems (at least OS X) do not define
| MAP_ANONYMOUS yet and define MAP_ANON
| which is deprecated
|
*/
#[cfg(not(MAP_ANONYMOUS))]
macro_rules! MAP_ANONYMOUS {
() => {
/*
MAP_ANON
*/
}
}