Struct bismuth::math::Ray3
[−]
[src]
pub struct Ray3<T> where
T: Scalar, { pub origin: Point3<T>, pub direction: Unit<Vector3<T>>, }
Fields
origin: Point3<T>
direction: Unit<Vector3<T>>
Methods
impl<T> Ray3<T> where
T: Real + Scalar,
[src]
T: Real + Scalar,